Total War: WARHAMMER II

Total War: WARHAMMER II

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Guv's Warriors of Chaos Technology Tree Remastered (Update 2021-07-17)
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Tags: mod, Campaign
File Size
Posted
Updated
473.409 KB
Jul 28, 2020 @ 6:08am
Jul 17, 2021 @ 2:10am
9 Change Notes ( view )

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Guv's Warriors of Chaos Technology Tree Remastered (Update 2021-07-17)

Description
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious?
Frequesntly Answered (FA): Seriously, stop. I have really no clue... Wait.. SFO has their own Tech Tree for Chaos right?
Frequently Asked Question (FAQ): Ok, then make a compatible version?
Frequesntly Answered (FA): But.. SFO already has an overhauled tech tree!

A Grand Reopening
After the reception (and my personal reception) Guv's Beastmen/Wood Elves Additional Technologies Mod from my Wood Elf and Beastmen additional Techonologies mod, I felt that there are many other factions that demand the same love. There was one faction out there that stood out above the rest when it came to outdated technologies. Warriors of Chaos. BOY is their technology tree rough. So many garbage technologies that feel that they will be useless. I felt that I could take up the mantle and remake their entire technology tree. So here goes, hope I did them a good favor.

What does this Mod do?
  • The Technology Tree for Warriors of Chaos has been remastered and overhauled. Keeping similar idea intact but modernized it for today's Warhammer a bit better.

Some Info
Regarding W.I.P status, the mod is fully functional and operational to the extent of my knowledge. I have tested it myself along with a myriad of mods that I use. Functions like a charm. However, there are still more healthy techs to be added to expand what is already there.

I have opened a google doc with a very broad understanding of their entire technology tree. It's also used as a workbench for the technologies and balance.

Here's a total overview of the Technologies and discussions regarding it[docs.google.com] [LINK]
You're free to comment here for suggestions on anything!


I know Warriors of Chaos aint so popular, but the AI would be more than welcome to use this tech tree, if you choose to face them instead! :)

And that's it, for now

Optional Mods
Guv's Mammoths to WOC (building, skills, tech) (WH2)
Guv's Chaos Dragon Unit Mod (building, skills, tech)
Guv's Additional Starting Effect for Warriors of Chaos
Bálint & ChaosRobie's Daemonettes of Slaanesh
Bálint & ChaosRobie's Plaguebearers of Nurgle
Bálint & ChaosRobie's Bloodletters of Khorne

Compatibility
A new campaign is required, as the technologies will not be researched for you on your current campaign. But it should work, I believe.
Avoid large overhauls. I believe SFO has their own tech tree for WOC already.

Afterword
New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!

Please concider joining my Steam Group for complaints and requests!

Please do post a comment here if you find any errors!
*Rate and Favorite if you fancy this!*
64 Comments
Guvenoren  [author] Jul 18, 2021 @ 11:21am 
@FullAutoAttack it should work :) I updated
Iron Within Jul 18, 2021 @ 11:19am 
Heavenly. Tzeentch whispers, Khorn rips and tears, Nurgle farts spores, and Slaanesh <censored> vigorously.
FullAutoAttack Jul 16, 2021 @ 1:39pm 
Does this mod need an update?
steelmidnight Apr 9, 2021 @ 8:03am 
Fantastic as always!
Deviant Mar 26, 2021 @ 5:28am 
Are there any chances for a similar beastman mod to return?
Léo Mar 18, 2021 @ 5:15am 
Nice, thanks :)
Guvenoren  [author] Mar 17, 2021 @ 11:41am 
Sure man, go ahead. Credit and slap link in description. Have fun!
Léo Mar 17, 2021 @ 10:16am 
Hey Guv, can I use some of your new tech for my own mod ? I really like your mod and I'd like to bring a few changes, like switching the blessing tech to ritual bonuses, change ressource cost and add some new effects. I will either add a link to your mod in the description or add you as a contributor (whatever suits you best). Thanks
cattlekiller Mar 3, 2021 @ 6:46am 
Is the Beastmen Tech tree mod removed? I looked pretty good but cant find it. I clicked on the link in this page and an error appears. BTW love all the content you put out to make this game so much better!
Léo Feb 25, 2021 @ 11:41pm 
I ended up doing much more than just a compatibility mod. Just updated my mod to its final version (for now), I'm looking for feedbacks about my changes if you don't mind taking a look ? https://steamcommunity.com/sharedfiles/filedetails/?id=2406461283