Space Engineers

Space Engineers

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[TSY] Bellerophon-Class Assault Frigate [Vanilla]
   
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Type: Blueprint
File Size
Posted
4.774 MB
Jul 18, 2020 @ 12:50pm
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[TSY] Bellerophon-Class Assault Frigate [Vanilla]

Description
The Bellerophon-class assault frigate is Tyrian Shipyards' flagship combat craft, a hydrogen-powered, heavily armed frigate featuring a robust weapons platform, large forward hangar, and accomodations for up to four. The Bellerophon is intended to comprise the advance wing of a combat fleet, using its dual jump drives and 360-degree armaments to jump in and out of strike situations while sustaining minimal damage to its sturdy frame. Its living quarters are optimized for a crew of 2, but can support up to four occupants for medium-length deployments. The Bellerophon's ample engineering space and large hangar also make it a popular candidate for refit as an atmospheric cargo hauler [Author's note: coming soon!]. While not fully self sufficient, the Bellerophon can operate independent of staging or support craft for long enough to get the job done and is robust enough to handle any complications along the way.

Control Manual:
Pilot Seat:

(1-Flight systems):[Fire rockets][Salvo mode on][Salvo mode off][Lock/unlock landing gear][Reactors on/off][Batteries on/off][Landing lights on/off][Ascent computer on/off][Lock/unlock ventral connector]

(2-Turret controls):[Fore turrets on/off][Port turrets on/off][Port missile on/off][Starboard turrets on/off][Starboard missile on/off][Dorsal turrets on/off][Ventral turrets on/off][All turrets off][All turrets on]

(3-Jump/emergency systems):[Jump drives on/off][Decrease jump range][Increase jump range][Jump drive 1 JUMP][Jump drive 2 JUMP][Emergency ion thrust on][Backup antenna on][Port camera view][Starboard camera view]

(4-Hangar controls):[Pressurize hangar][Depressurize hangar][Open hangar gate][Close hangar gate][Interior hangar door lock/unlock][Override-open hangar gate][Add air to hangar cycle tank][Hangar lights on/off][Grav gen on/off]
Copilot Seat:

(1-Hangar controls):[Pressurize hangar][Depressurize hangar][Open hangar gate][Close hangar gate][Interior hangar door lock/unlock][Override-open hangar gate][Add air to hangar cycle tank][Hangar lights on/off][Grav gen on/off]

(2-3D Model Menu):[Menu up][Menu down][Menu left][Menu right][Menu back][Menu enter][Menu][][]

(3-Control Turrets):[Fore turret 1][Port turret 1][Port missile][Starboard turret 1][Starboard missile][Dorsal turret 1][Port ventral turret][Starboard ventral turret][Backup antenna on/off]
Remote Control:

(1):[All turrets off][All turrets on][Pressurize hangar][Depressurize hangar][Open/close hangar gate][Override-open hangar gate][Lock/unlock ventral connector][Landing lights on/off][Lock/unlock landing gear]


Features:
-Dual Jump Drives
-15 Gatling Turrets (2 Fore, 4 Port/Starboard, 3 Dorsal, 2 Ventral)
-2 Antipersonnel Turrets (Aft)
-2 Missile Turrets (1 Port/Starboard)
-8 Fixed Rocket Launchers (Fore)
-14 Large Hydrogen Tanks for ample range
-Omnidirectional hydrogen thrust
-Large, automatic forward hangar lock that can hold a large fighter craft or cargo
-Radar system
-3-dimensional ship status representation
-Salvo mode for rocket launchers
-Ascent control for interplanetary flight
-Medbay, 2 cryopods and 2 beds for crew
-Ventral connector for docking

Statistics:
-62.5 meters long
-37.5 meters high
-67.5 meters wide
-3.38 million kg
-27,647 PCU

Credit: Whiplash141, Georgik, Coffee and nicknds for scripts (and Whip's image converter). ☣▬ᗰᗩ᙭Iᗰᕮ7080▬☣ for skybox in screenshots. Uses Decorative Blocks I + II and Frostbite DLC.

This is my first workshop-ready creation and I hope to make more to come, so I'd love some design and usability feedback! I had a lot of fun making this ship and its systems are the result of a lot of timer blocks and reworking as well as the hard work of script-writers in the community. As a note, the hangar is meant to be a fairly accident-proof airlock that doesn't lose air unless you want it to, so let me know of any problems!