Age of Empires II (2013)

Age of Empires II (2013)

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CnC Red Alert Soundtrack
   
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Old Workshop: Game_Data
File Size
Posted
95.006 MB
Jan 10, 2014 @ 1:27am
1 Change Note ( view )

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CnC Red Alert Soundtrack

Description
This was the first thing I looked for when I bought this, since it does not exist, I figured I would upload my own, admittedly not hard, work, as if I was looking for this, someone else probably is as well.

All tracks are sourced from the CDs, save for the last two (actual source is CD -> FLAC -> 128Kbps MP3)

Included soundtracks: RA, RA: Counterstrike, and two remixes from RA: Retaliation (PSX).
I had intended to use 160Kbps MP3, but it seems to have gone over the maximum file size.

If anybody wants a higher bitrate version of this, sound off in the comments.

All music copyright Westwood Studios, Frank Klepacki, and EA Games.
11 Comments
Certified Panzersexual Oct 3, 2014 @ 7:50pm 
please make the original C&C soundtrack...Tiberium dawn to be precise that would be awesome!!
Hank Scorpio Jun 27, 2014 @ 12:13am 
YES YES YES
Heckplunger Jun 24, 2014 @ 8:56pm 
Lol YES.
Ozhara Jun 21, 2014 @ 12:35pm 
This works for all tracks that replace default AoE tracks. Additional ones have to be deleted manually.
Master_Frag  [author] Jun 21, 2014 @ 11:27am 
I presume you simply unsubscribe, but I'm not certain, this was published only because there were no similar content packs in the workshop.

Try unsubscribing from this, and verifying the game content for AoEII, it should re-download the original tracks for the game.
Calvin Bunker Jun 21, 2014 @ 11:19am 
how do you get back age of empire tracks? i love C&C music but sometime i want AGE music back :)
Ozhara Jan 13, 2014 @ 5:38am 
The raimining one file is the old AoK soundtrack (that didn't play before too), but there was another one before that they now splitted into the current 20 track files.
Master_Frag  [author] Jan 13, 2014 @ 5:03am 
I noticed that, but it seems to me that that one file no longer plays in-game, at least as far as I can tell, not entirely sure if that's the case though, or if that's just me.

Thanks for the feedback, by the way.
Ozhara Jan 13, 2014 @ 4:38am 
No, it's totally ok like you did it. :)

I just asked for before FE the AoE soundtrack was just one file, so every soundtrack mod just changing this one file now has the 'problem' of 19 AoE tracks played after it before it starts from the beginning again.

Therefore I asked for the track number. In case you have less than 20 tracks, there will be AoE tracks played until track 20 is reached.
Master_Frag  [author] Jan 13, 2014 @ 3:52am 
Yes, it does.
I myself don't know if there's a better way of handling the music change, I didn't exactly dig into the documentation, just did a quick and dirty setup for myself, which is the exact same thing I released, with the only difference between the release and personal files being bitrate.

The exact track number is 22, by the way.

If there's a better or perferred implementation, please share it, I'll gladly redo it.