RimWorld

RimWorld

60 ratings
More Records - Interaction[1.1-1.4]
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
238.673 KB
Jun 27, 2020 @ 5:11am
Oct 19, 2022 @ 3:29am
5 Change Notes ( view )

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More Records - Interaction[1.1-1.4]

In 1 collection by tammybee
自作MOD
27 items
Description
Add records about interaction.

Additional Records
- Social fight (Time)
- Lovin (Time)
- Interact (Count)*1
- Interacted (Count)*1

*1 e.g.: chitchat, insult, romance attempt
It also supports InteractionDef added by other mods.

Language
- English
- Japanese
- Polish (by Rademenes16)
If you show me the link of translation file, I will add language file to mod.

Other versions
Old versions of the mod can be found on Dropbox.
Dropbox[www.dropbox.com]
11 Comments
Mlie Jan 24 @ 1:20pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3413781626
Hope it helps anyone!
Cantaloupe The Clown Jun 15, 2024 @ 11:00am 
any plans for 1.5?
FatalCharm Nov 5, 2022 @ 2:22am 
thanks for updating to 1.4
Karmapowered Apr 13, 2022 @ 1:46pm 
Hello,

I came back to RW and see that this mod has been updated to version 1.3. I just wanted to post a short message to thank you for it. Please have a nice day.
time lapses Jul 31, 2021 @ 5:33am 
Hello, could you please update this mod?
Its name is ForceLovinRoom.
It seems to be made by you.

https://seesaawiki.jp/rimworld/d/%CC%B1%B2%D0%20MOD#ForceLovinRoom

すみません、これを更新してもいいですか?
Karmapowered Jan 14, 2021 @ 8:22am 
Hello,

this mod has recently been updated by the almighty Mlie to 1.2.

Could you be convinced to please have a look into making your mod compatible ?

As I understand it, Mlie never adds "features" to mods, only updating them for version compatibility. I also understand that it probably should the other mod offering compatibility with your mod, not the other way around, but since its mod author abandoned it, there is little chance to do that now.

I think it would be fantastic to have both mods running together, since technically they aren't extremely complex but can add a lot to the "post-mortem story".

Thank you for your consideration, and sharing your mod with us.
tammybee  [author] Jun 27, 2020 @ 9:23pm 
I don't think it has much of an impact on performance.

> Social fight, Lovin
I modified it based on the vanilla one.
e.g. : TimeHunting, TimeConstructing

> Interact, Interacted
Increase when colonists interact.
NECEROS Jun 27, 2020 @ 8:23pm 
Technically, everything decreases performance. But I agree, how much does this add to the TPS?
Badass Trans Knight Jun 27, 2020 @ 4:10pm 
I'd doubt that there's any performance hit considering it's just a set of int values
DeluvianSenecca Jun 27, 2020 @ 1:57pm 
@rbgsticktalk good question