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Seems like it could use a little performance optimizations for higher FPS though. If my 3080TI and 10900K are not able to maintain 240fps on Performance settings, I imagine most others would have similar problems running at high FPS. My uneducated guess would either be looking into forcing further away rings to be less detailed (something I notice most other rings maps do) or perhaps changing scale of textures as I noticed some older workshop maps that have simple geometry but textures repeated similarly have issues.
The resets in octane were also pretty infuriating, but the no-reset version solves that.
Last suggestion would be to make hitting the reset button once only restart your current level, not take you back to the very beginning.
Looking forward to future maps :)