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FYI cant use it atm breaks my Cultures and Culture Groups of the whole world (incompatible with Cultural Bonuses which in my case is a must have) https://steamcommunity.com/sharedfiles/filedetails/?id=656356860
I will try it out now and then if it works. Thanks for the mod though!
Event to become germanic faith - The channel islands has some history with Norse raiders/colonization. Could be a fun event to choose to embrace this history or reject it. Embracing it will allow for raiding and a religion change.
Event to lower ship costs - An event to fire that allows for the ruler to invest in ship tech, allowing for cheaper fleets.
Event to invest in technology - An event to invest in Economy tech. This would only fire early game, allowing for faster adoption of Shipbuilding tech.
Event for vassalization - This is an event that would fire while the islands are still weak. The player will get an offer from either English or French rulers offering vassalization. Denying it would negatively affect relations and may lead to war.
What do you guys think of these ideas? Any suggestions are appreciated!
Any smaller and it would look weird graphically. I feel like I chose a decent size, while not entirely accurate it works.
@EndMe
If you look closer you may notice a few other references as well. There may be another one somewhere on the second bookmark too!