ARK: Survival Evolved

ARK: Survival Evolved

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Castles, Keeps, and Forts: Science Fiction
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Content Types: Mod, Structures
File Size
Posted
Updated
137.509 MB
Jun 6, 2020 @ 2:48am
Jan 26 @ 12:03pm
6 Change Notes ( view )

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Castles, Keeps, and Forts: Science Fiction

Description


Mod ID:
2121156303
Publicly Released:
06/06/2020

This mod will work on any and all maps.

Server Hosting Provided By LogicServers - https://logicservers.com/?promo=CKF
Get a server today and use promo code CKF for 20% off!
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Structure Memory Optimisations
This mod is fully compatible with -structurememopts

Features
Over 75 versatile building parts
Multiple Cosmetic Variants
Stackable Foundations
Corner Pillars
Full Colour Customisation on Parts and Regions
Enhanced Snapping
Vanilla Snap Compatible
True no collision on placement.c
Adobe Cooling on all parts

Currently Included;
1 full structure tier
-> Composite Tier = Metal equivalent


Each building part also features multiple cosmetic variations and all parts and variants can have their colours adjusted.

-> Cosmetic Quick Change Tool to quickly change the look and style of your structure from a distance.
-> Foundations stack, step, and snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> This mod is 100% stack-able and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;

[CKF_Config]
PartsAreFoundation=false
DisableFoundationStacking=false
StackedFoundationHasFullHP=false
CompositeIsStone=false
CompositeIsTek=false
DisableAutomaticDoors=false
PickupWhenDamaged=false
DisablePickupDelayTimer=false
DisablePickup=false
StructureCraftingSpeed=1

**If you are running CKF:R and CKF:SF both INI configs can be placed under the same header.

A more in-depth explanation of INI-settings and values can be found pinned to the discussion board.

Mod Summary

CKF:SF takes the building experience of CKFR structure mods and mixes it in with a grounded Sci Fi art style. With over 75 parts included in the release build with many more planned in future content updates, combined with the enhanced remastered CKF snap system. Users will be able to build to the limits of their imagination.

Enhanced snap system;
Walls now snap side to side, as do the roofs and even around corners, leading to a more enjoyable building experience, greater structural integrity and more ways for you to realise your epic builds.

All the parts in CKF:SF are full colour adjustable colour adjustable with multiple static mesh variants within the parts to provide even more customisation. All parts are designed to fall within the performance optimisation of vanilla parts, with models and materials made to be within vanilla spec.

This mod will be registered onto the Beacon App shortly after release, to allow users to to more easily add this mods items to spawn beacons on their servers.

*This mod contains building and construction parts, there are currently no decor items within the mod. If you wish to decorate your builds, there is a wide variety of existing decor mods available on the steam workshop such Eco Decor and RP decor. The decor items used in some of the user submitted build images that may be displayed on this mod page above will be found within those decor mods.

CKF Team Members
ExileAcid - Developer
Gimilkhad - Extensive testing, influence upon the direction of the mod and feedback.
former;
eNc - Henrik - Extensive testing, influence upon the direction of the CKFR platform and feedback.

Mod Discord and Support
If you're having an issue you can't figure out or just want to hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)
[discord.gg]
https://discord.gg/NNc23xQ

Server Hosting Provided By LogicServers - https://logicservers.com/?promo=CKF
Get a server today and use promo code CKF for 20% off!
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Search Meta Tags
Castle Fort Keep Building Construction NoClip No Clip No collision Pick up Pickup House Home Science Fiction Sci Fi SciFi Sci-Fi Custom Assets Gate Vertical Gate Hangar Sliding Gate Sliding Door raising Gate Lowering Gate Advanced Architecture Mod Texture Material Change Swap Edit Foundation Foundations Stack Stackable Compatible Gate Gates Walls Rail Rails Railings Structural Steel Metal Composite Tek Tech Technology Future Defence Defensive Town village City Structure Structures Glass Switchable Select-able Bars Barred Electronic Lights Lighting CKF CKFR CKFSF SF CKF:R CKF:SF


Popular Discussions View All (26)
60
19 hours ago
Servers Using This Mod
Bulk Biceps
32
Aug 19 @ 3:26pm
Suggestion / Help?
masqman
17
Mar 18 @ 6:49pm
PINNED: Post Pics of your creations :)
ExileAcid
< >
319 Comments
Ake'st'th'snt'th Sep 13 @ 6:45am 
Does "StructureCraftingSpeed=" mean/affect the forges speed?
Morbrakai Sep 7 @ 4:44pm 
Is it just me or is the admin spawn command for the glass wall missing?
Prism Sep 3 @ 2:57pm 
im trying this in single player before asking a friend to put them on their server and I'm having issues getting any cosmetic color changes to appear, I tried initially a spray painter before realizing you can do it in the radial menu, or so i thought. The colors aren't changing from default on the foundations from what ive tried so far...Any suggestions?
Cena350 (Hors la-loi) Aug 28 @ 8:47am 
Update ?
BotanicGenie Jul 16 @ 9:09am 
There doesn't seem a way to change the colour of the chevrons on door frames and doors. Is there a way?
Scyjin Jul 2 @ 4:58am 
is there a problem with wide pillars? On my dedicated server, you can buy the engram but it does not show up in the workbench. With GCM it is possible to craft them :)
Murder Hornet Jun 26 @ 1:43pm 
What is going on with the electrical lights? They say they are powered but the activation option is gone. When you click on the inventory it says to place a battery in it. Do they now need batteries? They used to work great with the generators until this Gen 2 crap.
GhostlyComa Jun 24 @ 7:01pm 
Yeah, that would be nice
+1 to greenhouse effect
Also, is there any word on other build tiers?
Dax Jun 16 @ 4:06pm 
I 2nd the request for greenhouse effect!
Sammywa Jun 14 @ 7:31pm 
Please add Greenhouse effect to the Glass my builds look so bad using vanilla glass on the greenhouse part of my base. :)