Arma 3
166 ratings
FATA Tunnels
   
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Data Type: Mod
Mod Type: Structure
File Size
Posted
Updated
23.629 MB
Jun 2, 2020 @ 10:35am
Jun 20, 2020 @ 11:11am
2 Change Notes ( view )

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FATA Tunnels

Description
This Addon incorporates the tunnels and caves from FATA (Federally Administred Tribal Areas, Pakistán). I'm not the author. All the credit to Minimalaco.

You can find all the assets in Eden inside Structures > Village.
FATA Tunnels does not require neither FATA.

There are several different structures that you can combine in order to create a complex network of tunnels and caves. It consists of:
- 3 types of rooms (one 10x20 and two 20x40)
- 2 corridors (straight and winding)
- 2 ramps (small and large)
- 2 bends (small and large and S-Bend)
- 2 intersections (T-Junction and cross intersection)
- 2 deadends (small and large)
- 1 ledge

Not only that, but this addon also includes props for every single one of the tunnel structures (woodbeams, ladders, boxes, caches and so on) under the name of "statics - [item name]".

Just to be sure, I'll clarify here. These tunnels are structures, just like houses. You can't place them under the ground since the ArmA engine doesn't allow that.
They're big ol' dirt cubes with a tunnel section inside. So you'll have to get creative in order to conceal that from the players and to keep their hopes and dreams for ArmA 3 tunnels intact.

Known Issues
- Take into account that this is an ArmA 2 port. Some of the tunnel props (beams, boxes and such, but not the tunnels themselves) might not have collisions.
- Sometimes the AI will walk through the walls.

Again, all the credit to Minimalaco, the FATA author.
If you want to, you can get FATA by clicking here.[www.armaholic.com]
55 Comments
Knight ⚔ Apr 24 @ 3:03am 
For me it doesn't work. Some tunnels are visible, some of them are not visible or without walls :-/ And yeah, AI is seeing / shooting through the walls
Hoplite Dec 10, 2023 @ 2:37pm 
Hello, what is the use of the white boxes ?
MiamToxx |HG Sep 10, 2023 @ 7:17am 
Hey, Pls add me on steam
Holy Crap Jan 15, 2023 @ 5:03am 
Useless mod. units will walk trough walls and shoot trough it. then kill you.
Smurf Jul 14, 2022 @ 3:01pm 
praa_tunnels_large_ramp Is bugged on the Player Collision don't know if is a simple issue or more on Minimalaco part but just something to be aware of - (To Replicate us the named asset and walk in it and against the wall and you will move tho it - It only this asset that has the issue as far as I know)
Ellman Apr 21, 2022 @ 1:26am 
fyi AI does not see the walls and will attempt shoot through them.
Ftmch Nov 12, 2021 @ 8:58am 
Does this include the "tunnel entrance"-models that were included in FATA? (looked like small holes in the sand). I always used these as entry points to teleleport the players into the tunnel to make seem like you enter them.
Ganymede23  [author] Oct 22, 2021 @ 5:34pm 
@Mistakes Yes, since it has 3d models and textures, everyone needs it.
Mistakes Oct 22, 2021 @ 1:47pm 
does everyone need to download the mod for it to work?
Ellman Oct 12, 2021 @ 11:21am 
@militarySKIES "BRUUUH" that will happen when you place the things in the editor because the game can't AI path editor placed objects.
So yeah... Brrruuuuh