Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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OLD Unify After Long Divide English Part 1 ----- Link to BIG update in description
   
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Tags: mod, overhaul
File Size
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335.110 MB
May 24, 2020 @ 9:20pm
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OLD Unify After Long Divide English Part 1 ----- Link to BIG update in description

Description
BIG UPDATE

I have released the new update, it is text only and requires the original mod:

https://steamcommunity.com/sharedfiles/filedetails/?id=2114706961

MORE CITIES ADDED

In this new update, you will need to start a new campaign as more cities have been added to the map.

If you wish to continue your current / old UAD campaign don't install the new update just use this old version (which contains all the files you need)




This mod was created by alex and his team.

original mod link: https://steamcommunity.com/sharedfiles/filedetails/?id=1791486046

I have changed all text to English, updating spelling and grammar mistakes from the old translation as well as adding missing text.

TO DO: Unit descriptions - currently only in a basic translated form
Update loading screen


Unify after long divide (UAD) is a complete overhaul mod

◆ UAD has added a huge number of famous military units and has made the first AOR (local recruitment system) in Three Kingdoms. You can occupy different regions to unlock special local troops. For example, any faction occupying Yizhou can recruit Yizhou archers from the local town. The units are no longer tied to the factions.

◆ Reinvented the morale system, there is now a huge gap between the militia to the regular army, the regular army to the elite from the maintenance cost to the combat effectiveness and morale. Militia will collapse easily under pressure. Players who use the militia as their main force will experience the real history of how peasant armies got annihilated by professional soldiers.

◆ Armored, densely packed infantry with long spears and halberds are now the core of the front lines. Men with swords and axes will struggle attacking them head on but are more mobile and better for flanking.

◆ Bows and arrows can hardly cause damage to heavily armored units from the front, but units with no armor will be decimated. Firing into the back of a unit will also cause heavy damage including heavily armored units.

◆ Trebuchets have been nerfed. You cannot depend on them to cheese your way to victory. We only recommend a small amount of trebuchet in siege troops.

1. Remade Map
In UAD, we reset the map of the game and based it on historical data. The population of each state and county across the entire map has been changed with each county also having its own characteristics with special buffs and debuffs according to what is actually written in the historical records.

2. Strategic Resources
Only in the North of China were high-quality warhorses bred so to recruit elite cavalry you will have to own those horse pastures. If you do not own these then you can only recruit basic militia cavalry. Also salt and iron were in high demand so you could make a lot of money owning these. There are plans to add more strategic resources.



Future plans include adding more historical facts, adding more to the AOR, rebuilding the wuxing (5 elements) system, a war support and spectacle mode.
Through various modifications, UAD strives to provide you with a brand new game and battlefield experience, giving you a more realistic and war-torn era of the Three Kingdoms, I hope everyone will enjoy!

Acknowledgement:
1. It is a great honor to have been authorized by the author of the historic weapon model Harrylee95 to use his modified model in UAD.
2. Authorization of the more balanced cavalry charge author Chen_Flamestorm refers to his mod.
3. The new Han brick art style soldier card is based on the work of the painter Zhang Shuai and the creation of the Dragon Guardian. It is done by Black Cat Pharaoh. Thank you very much.
4. It is an honour to be authorized by the masters in the rain to use the Han brick art style pictures he painted as the loading background, 2 of which draw on the Romance of the Three Kingdoms, "Zhanwan City" and "Anti-Changan"

UAD MOD producer list
names not listed in order
Mod production: alloy warhead sd, Zhao Ziming, liaupt, arrogant Maitreya, bronze
Copywriter: Lan Yu
Design: Chunyang Real People
Artist: Black cat in the day
Historical advisor: Robort Kiliman


This MOD is based on the interest of all the producers. It is free to share with all the players. This mod is not allowed to engage in any commercial act that violates the labour achievements of the production team by any means and in any name without the permission of the production team.

This MOD applies to attribution-non-commercial use-share in the same way 4.0 (CC BY-NC-SA 4.0)
43 Comments
AboveAverage May 31, 2020 @ 10:50pm 
@king of wei https://steamcommunity.com/sharedfiles/filedetails/?id=1995270097 this is the easy link, I was able to make all these mods work ok with the original uad but for some reason the english substitutes dont work. I get a hard crash when starting a new campaign on english version
Dansudo May 31, 2020 @ 6:32am 
Thanks for the translation, a lot of mods made by the Asian community are amazing!
Petko_ May 31, 2020 @ 12:50am 
I love that cities dont start with level 3 and so
Lancelot du Gras May 30, 2020 @ 11:39pm 
Mod don't work with Wu anymore, I think the patch was updated for the new version of the original
Cuddlefission May 30, 2020 @ 3:28pm 
@Bananafishbones: I believe the idea is that for most cavalry you want to capture the lands in the North where the horses suitable for war were bred and trained. They can be imported south, but you pay through the nose for it.
Bananafishbones May 30, 2020 @ 7:19am 
I imagine its by design and probably has to do with manpower but is the 38,000 and 11,000 Cav costs normal for this mod or is it a bug?
[KoH] Deadwulf May 30, 2020 @ 7:01am 
mod works only if i have original files installed atm also i dont get names for towns in the campaign dont know why i use this with the mtu mod
King of Wei  [author] May 30, 2020 @ 5:36am 
@AboveAverage There's probably a conflict in the mod files, can you send me a link to the patches you're using?
King of Wei  [author] May 30, 2020 @ 4:39am 
@Juria The team is focused on the campaign at the moment but I will have a look at fixing that.
AboveAverage May 29, 2020 @ 11:37pm 
Any idea why this mod doesnt work with the wu kingdaissance compatibility patches and such, seems to crash when I use the english version but not when I use the original