X4: Foundations

X4: Foundations

95 rating
DeadAir Fill
2
   
Penghargaan
Favorit
Difavoritkan
Batalkan favorit
Ukuran File
Diposting
Diperbarui
67.693 KB
2 Mei 2020 @ 5:40pm
24 Jan 2022 @ 12:19pm
6 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
DeadAir Fill

Deskripsi
DeadAir Fill

Removes/Adds cargo from tradestations/shipyards/wharfs/equipment docks at set intervals
- Keeps wares between 5% and 95% at tradestations(TS)
- Keeps wares between 5% and 100% at Shipyard/Wharf/Equipdock
- Rewards random L/XL ship with a shipmod if faction reaches 95% ware at TS

Save game compatible.

Patch notes available on:
https://github.com/DeadAirRT

Best place to contact me:
https://forum.egosoft.com/viewtopic.php?f=181&t=415937
Diskusi Populer Lihat Semua (1)
0
1 Jun 2020 @ 6:35pm
DISEMATKAN: Patch notes
DeadAirRT
40 Komentar
DeadAirRT  [pembuat] 7 Jul @ 6:27pm 
@Keltskiy - it removes/adds cargo
@夜战型Poi - It doesn't need updated as far as I know. I also have moved away from maintaining single packages of my scripts.
夜战型Poi 7 Jul @ 8:16am 
please update
Keltskiy 16 Jan @ 9:43pm 
does this artificially inject wares into stations or does it force NPC traders to keep stations in the green?
DeadAirRT  [pembuat] 8 Mei 2023 @ 2:32pm 
@Seur - glad you got it working. Part of why I dislike steam workshop for x4 is the files have to be packed which can't be edited without multiple steps.
Seur 8 Mei 2023 @ 7:13am 
Nvm, i downloaded github file and changed it in md folder and now it shows in my extensions options. When i was changing in steam extension file it was dissapearing. Thanks for help, hopefully will be able to return my xenon to life with this!)
Seur 8 Mei 2023 @ 6:51am 
When I do that it for some reason dissapear from my Extension options, and i cant change values ingame =_=
DeadAirRT  [pembuat] 7 Mei 2023 @ 3:36pm 
@Seur - If you unpack the files and change line 85 to

<do_if value="($Station.exists) and ($Station.owner == faction.xenon)">

it will only apply to xenon
Seur 6 Mei 2023 @ 11:44am 
Hello!

Have a question. Is it possible to set this mod to xenon faction only? And how if so?
DeadAirRT  [pembuat] 30 Apr 2023 @ 5:19pm 
@Raudskeggr - thanks for the heads up. The effects of this mod depend on the settings you use. It can go anywhere from preventing factions from locking up due to critical ware shortage (default), keeping surplus goods moving to trade station which get turned into some ship mods for the AI (turning off the injection of wares), to flooding factions with almost endless supplies (setting ware injection to high percentages).
Raudskeggr 27 Apr 2023 @ 1:29am 
@DeadAirRT It seems like the API this mod depends on might not be properly working with 6, not the fault of your mod however.