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I have created an extension mod: Deep Sea Fisheries - Cooks
* Updates text to match effects when combined with Sukritact's Oceans
Requires Deep Sea Fisheries and Sukritact's Oceans also subscribed.
1. Go back to using Deep Sea Fisheries instead of Fisheries++. Deep Sea Fisheries is compatible with Sukritact's Oceans.
2. In Fisheries++, edit Fisheries_Gameplay.sql, then change:
INSERT INTO Improvement_ValidFeatures
To:
INSERT OR IGNORE INTO Improvement_ValidFeatures
OR
3. You can drop Fisheries++ and add a line into Sukritact's Oceans
Edit Core/Suk_Oceans_Features.sql, and add the following line anywhere:
INSERT OR REPLACE INTO Improvement_ValidTerrains (ImprovementType, TerrainType) VALUES ('IMPROVEMENT_FISHERY', 'TERRAIN_OCEAN');
You may want to add the word "Ocean" into "LOC_IMPROVEMENT_FISHERY_DESCRIPTION" as well.
The oceans mod ensure that these tiles cannot be worked.
@Venusaisha - I don't know what you're saying, sorry.