Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Fisheries++
   
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2.765 KB
May 2, 2020 @ 12:17pm
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Fisheries++

Description
Overview
Allows the Fishery to be built on Reefs and on Ocean tiles (instead of just Coast tiles).

This is a slight buff to Tall cities and coastal cities by making otherwise useless Ocean tiles a bit better.

Note
This mod is an update of my older mod, Deep Sea Fisheries. That mod is now replaced by this one, and should be unsubscribed before using this mod.

Credits
p0kiehl SQL
20 Comments
Gray Pockets Mar 1, 2024 @ 3:31am 
For an easy to subscribe solution:

I have created an extension mod: Deep Sea Fisheries - Cooks
* Updates text to match effects when combined with Sukritact's Oceans

Requires Deep Sea Fisheries and Sukritact's Oceans also subscribed.
Gray Pockets Jan 31, 2024 @ 12:19pm 
If you want this to work with Sukritact's Oceans, make one of the following three changes.

1. Go back to using Deep Sea Fisheries instead of Fisheries++. Deep Sea Fisheries is compatible with Sukritact's Oceans.

2. In Fisheries++, edit Fisheries_Gameplay.sql, then change:
INSERT INTO Improvement_ValidFeatures

To:
INSERT OR IGNORE INTO Improvement_ValidFeatures

OR

3. You can drop Fisheries++ and add a line into Sukritact's Oceans
Edit Core/Suk_Oceans_Features.sql, and add the following line anywhere:

INSERT OR REPLACE INTO Improvement_ValidTerrains (ImprovementType, TerrainType) VALUES ('IMPROVEMENT_FISHERY', 'TERRAIN_OCEAN');

You may want to add the word "Ocean" into "LOC_IMPROVEMENT_FISHERY_DESCRIPTION" as well.
Ptitlooloup May 29, 2023 @ 10:04am 
Hello, this seems to not be working in multiplayer mode
MasterOfGrey Sep 11, 2022 @ 8:59pm 
This seems to be overridden by Sukritact's Oceans.
The oceans mod ensure that these tiles cannot be worked.
Austin001 Jul 3, 2022 @ 2:07pm 
Newest update of suk oceans overrides part of this mod and wont let them be built on ocean anymore
Lucius, the Heavenly Dragon Feb 23, 2022 @ 7:46am 
Would this override Sukritact's Oceans, or be overridden by Sukritact's Oceans?
p0kiehl  [author] Sep 18, 2021 @ 5:36am 
@Krol Artem - Yes.
@Venusaisha - I don't know what you're saying, sorry.
Venusaisha Sep 18, 2021 @ 4:31am 
No ,the fishery/ fishing boats already inplanted in game since last few updates July-August , governor changed. I'd think more matter where to can place them now coast , reef ect.
Król Artem Sep 17, 2021 @ 7:33am 
do you still need governor to build fishery?
god of being bad at everything Apr 16, 2021 @ 4:25am 
sometimes i wish that god of the sea applies to kampungs and fisheries as well as seasteads heck maybe netherlands should get earlier seasteads bonus