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Dubs Skylights Addon for PRF Revived
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
368.689 KB
Apr 2, 2020 @ 1:09am
Aug 11, 2020 @ 10:23pm
3 Change Notes ( view )

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Dubs Skylights Addon for PRF Revived

Description
Simple window for allowing sunlight to pass through constructed roofs. Powered by Harmony.
I added a 11x11 Skylight, because that is the size of the Grow Zones used with the Project RimFactory Revived Cultivators.
Even though this micro-mod is made for use with Project RimFactory Revived, it's not actually dependent on it. Who knows, someone may want a room-sized skylight for something else!

If you are using Glass+Lights with Dubs Skylights, this mod is compatible.


***This mod is no longer being maintained or updated. If someone wishes to take over, contact me. Or feel free to simply fork it and post your own version.
11 Comments
haustorium12 Nov 14, 2020 @ 1:30pm 
thanks!
Malkav  [author] Aug 11, 2020 @ 10:23pm 
Experimental update for 1.2 posted. 1.1 unchanged. Post comments if you find a problem.
Malkav  [author] May 16, 2020 @ 8:56am 
Ok, so now if you are using Glass+Lights, this is compatible. You still need Dubs Skylights, of course.

Also, this mod does not make Dubs Skylights work with Glass+Lights, only itself. You will still need either Open the Windows or the Glass+Lights Patch.
Malkav  [author] May 16, 2020 @ 7:55am 
I can make this OtW-aware too.
AerosAtar May 16, 2020 @ 7:50am 
@Malkav So it is already included? Ok, cool. Thanks.

I was having issues when using this plus G+L and Open the Windows (which includes the functionality of the G+L patch, so I didn't specifically have the patch installed). I've reached out to the OtW author to expand his patching to include this, so hopefully my own issue will be sorted soon. I just wanted to make sure others wouldn't have the same problem if only using the G+L patch. :fhappy:
Malkav  [author] May 16, 2020 @ 7:45am 
@AerosAtar You need the Glass+Lights compatibility patch if you want Dubs Skylights to use the glass from Glass+Lights. If you have that patch, this mod will automatically work with it too.
AerosAtar May 16, 2020 @ 6:09am 
Could you possibly add Glass+Lights compatibility for those using the mod?
Malkav  [author] Apr 21, 2020 @ 8:41am 
No worries it's not personal. :steamhappy:
NachoToast Apr 20, 2020 @ 7:43pm 
I see. Thank you for responding nonetheless, your justification makes sense I guess I just derped out a little :P
Malkav  [author] Apr 20, 2020 @ 10:01am 
All the other existing skylights in Dubs Skylights AND Dubs Skylights Addon are costed according to size with no discounts or gaps. That is how I arrived at my cost. Yes, you can place individual skylights with gaps and still provide light coverage, but then that is lot of separate small skylights, not 1 big one.

As for absurd cost, My current colony has 29 fields with PRF Cultivators, all under 11x11 skylights. I set up 2 autoassemblers to make the 3509 glass panes needed, then set them to keep going until I had 3500 glass in reserve for other projects. (Now that the glass is done, those autoassemblers are making bricks to replace the wooden walls around my fields. I originally used wood for speed and cheap cost.)

If you really feel it should be cheaper, you can use RIMMSqol to adjust the cost.