Space Engineers

Space Engineers

216 ratings
Crow - Patrol Cruiser
   
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Type: Blueprint
File Size
Posted
Updated
14.409 MB
Apr 1, 2020 @ 12:34pm
Apr 2, 2020 @ 4:19am
6 Change Notes ( view )
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Crow - Patrol Cruiser

Description
Crow - Patrol Cruiser

A patrol cruiser, although not heavily armed, is still able to dish out damage as well as take some. When not in battle, the crew can enjoy the fleshed out interior of the ship.

Overall design is based on the USCSS Covenant's front section from alien: covenant.

Features :
  1. Large & detailed interior
  2. Shuttle bay & Shuttles
  3. Space only (can safely enter up to 0.15 planet gravity)
  4. Backup reactors
  5. Accessible air ducts (entrance in cargo section)
  6. Seal off damaged parts of the ship using vents to maintain air pressure (In terminal: Vent [Ship section])
  7. Ship map in access hub
  8. Hangar Airlock
__________________________________________________________________________

HOTFIX 02.04.20:
- Fixed unintentional Thruster damage
- Added Conference room & Access Hub vents
- Made Shuttles fit the hangar better
- Added vent autoclose (30 second loop, open manually after loop to repressurize ship)
- Fixed vents for hangar
- Added additional vertical thrusters
- Added shuttle beacons
__________________________________________________________________________

Toolbar 1:
  1. Rocket Launchers
  2. -
  3. Turret toggle
  4. -
  5. Jump Drive distance +
  6. Jump Drive distance -
  7. Jump Drive Recharge Toggle
  8. Jump
________________________________________________________________________________

Toolbar 2:
  1. Cargo connector Toggle
  2. -
  3. Left side boarding bridge
  4. Left side boarding gate
  5. -
  6. Right side boarding gate
  7. Right side boarding bridge
________________________________________________________________________________

Toolbar 3:
  1. Left side outer hangar door
  2. Left side inner hangar door
  3. Right side inner hangar door
  4. Right side outer hangar door
  5. -
  6. Shuttle Connector 1
  7. Shuttle Connector 2
________________________________________________________________________________

Shuttle Toolbar :
  1. Ramp toggle
  2. Rear Camera
  3. Top camera
  4. Connector Toggle
  5. Landing gear
  6. -
  7. Gatling guns
________________________________________________________________________________

Hangar is a tight fit, watch for clearance when exiting or entering
37 Comments
Swooper Villain Jun 15, 2023 @ 6:59am 
The interior layout of this thing is insane. Very damn cool. Love the ship!
ShiroTheSane Feb 12, 2022 @ 2:47am 
Hey man, can't be assed reading through the comments to see if anyone has pointed this out, but, the conveyors that feed your dorsal turrets get absolutely wrecked by your internal thrusters, otherwise she's a great ship once you get used to making your way around
Commander Link Jan 29, 2021 @ 2:10am 
Hi Hombre, I created a new ship using your shuttle from this as a base, I really want to show you
Commander Link Jan 16, 2021 @ 1:15am 
this ship is awesome Hombre. I actually feel like it's an awesome ship with RP potential
VI May 17, 2020 @ 2:47am 
Cool... 10/10 :cozyspaceengineersc:
LORD THOMPSON May 8, 2020 @ 5:52pm 
I love this ship, its amazing man, nice work :steamhappy:
Hombre  [author] Apr 20, 2020 @ 5:56am 
@kennet0508 the doors close on a cycle, so if the ship is depressurized, one must simply select all "vent [insert room name]" in the terminal and open them. It's so that if a room is depressurized, it doesn't affect others.
kennet0508 Apr 20, 2020 @ 4:34am 
but arent the doors all closed inside the duct system? with a timer block to open them or do you have a way of activating them when there is little to no oxygen in a room?
Hombre  [author] Apr 20, 2020 @ 4:16am 
@kennet0508 they are functional like you'd expect an actual air duct to work. The air vent blocks are located near the cargo area, and the air ducts are connected to every vital room of the ship. Essentially ive replaced the usual method of conveyors with ones that you can walk inside of.
kennet0508 Apr 19, 2020 @ 8:03pm 
how does the airducts work? do they have any actual function? (exept being badass)