Arma 3
695 ratings
A3 Thermal Improvement
Data Type: Mod
Mod Type: Mechanics
File Size
3.767 MB
Mar 30, 2020 @ 6:02am
Mar 24, 2021 @ 12:26am
34 Change Notes ( view )

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A3 Thermal Improvement

Discord Link

This mod overhauls thermal vision modes allowing them to be used in all conditions.
It is designed to work with any targeting pod or CROWS. The mod does NOT currently work with Night Vision Goggles. That will come with a future update.

This mod CAN be used Client Side.

Press B while in Vanilla DTV mode to bring up A3TI thermal vision modes.
Press B while in Vanilla NVG mode to bring up A3TI Fusion mode.

Mission makers can disable A3TI vision modes by placing the following command in a vehicle's init

this setVariable ["A3TI_Disable, true"];

Current Features:
Can be run Client Side
MWIR White Hot
MWIR Black Hot
IR/NV Fusion
Laser Target Marker
Available in Zeus
High Definition Targeting Pod Options
Configurable Brightness/Contrast
Configurable CBA Options and Keybinds

How To:
Select Vanilla DTV and press the B key to cycle through the A3TI Vision Modes
Select Vanilla NVG and press the B key to cycle through Fusion Modes

To use the Laser Target Marker (LTM), cycle to NVG or A3TI fusion mode, fire your laser, then press L
The LTM can only be seen in NVG or Fusion modes
You can change the LTM between Flashing and Steady modes with Ctrl+L
All controls are configurable via CBA keybinds

Known Issues:

Some Modded Tanks may have visual bugs for the driver. There is a CBA option to disable A3TI enhancements for tank drivers to mitigate this.

Please report any bugs to our Discord #bugs channel

Special thanks to Pingopete, Lala, BigBearZ, Fat_Lurch, Raynor, and Yax. Could not have made this mod without your incredible contributions.

Huge thanks to Voldy for his tireless work hunting bugs

Thank you to Reyhard for their assistance getting the RHS Raven compatible

Check out some of their other work.

USAF Mod Collection

Fat Lurch Workshop

Yax Workshop

This item is not authorized for posting on Steam, except under the Steam account named HateAndCaffeine
Popular Discussions View All (1)
Oct 19, 2021 @ 1:07pm
Can you make the better-looking fusion modes at least an option?
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Django May 16 @ 2:36am 
Hey. Is it possible to make MS-IFF strobes compatible with A3TI? These strobes works good in vanilla thermal imaging, but in A3TI not :/
MoonCrawlerVG Apr 8 @ 2:40pm 
thanks so much
scaryffy Mar 21 @ 6:37am 
Great job! I cannot wait working with Night Vision Goggles!
MuchoCracker Mar 4 @ 5:36pm 
where's that REAPIR scope that was teased a long time ago
LeonardoETC Dec 10, 2021 @ 5:31am 
Awesome mod! would be perfect if it's works on pip screens too...
Lightweight4296 Nov 15, 2021 @ 6:39pm 
Loving this mod, but I think I found a small bug. When I fire a Maverick (AGM-65L from an A10 to be precise) the missile tracks without color change. It flies through the air bright yellow as usual instead of tracking black or white as it would in BHOT or WHOT. It seems to work fine on Hydra and APKWS missiles. I will try it with other aircraft and other missiles to see if it is related to one or the other.
PapkaMush Nov 4, 2021 @ 10:12am 
Can we can an update on dev progress? Seen the features in discord but the last post was from February
Ric Oct 26, 2021 @ 11:29am 
image is too grainy since las ACE update (RHS vehicles).
Reticuli Oct 19, 2021 @ 1:08pm 
Can you make the better-looking fusion modes at least an option?
They're now horribly degraded. I'd rather just use standard thermals with Reshade or your enhanced nightvision modes than the true fusion modes now.
The Shadowbroker Oct 11, 2021 @ 6:42pm 
doing my 10