Arma 3
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A3 Thermal Improvement
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
3.767 MB
Mar 30, 2020 @ 6:02am
Mar 24 @ 12:26am
34 Change Notes ( view )

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A3 Thermal Improvement

Description
Discord Link https://discord.gg/4ZegBaZ

This mod overhauls thermal vision modes allowing them to be used in all conditions.
It is designed to work with any targeting pod or CROWS. The mod does NOT currently work with Night Vision Goggles. That will come with a future update.

This mod CAN be used Client Side.

Press B while in Vanilla DTV mode to bring up A3TI thermal vision modes.
Press B while in Vanilla NVG mode to bring up A3TI Fusion mode.

Mission makers can disable A3TI vision modes by placing the following command in a vehicle's init

this setVariable ["A3TI_Disable, true"];

Current Features:
Can be run Client Side
MWIR White Hot
MWIR Black Hot
IR/NV Fusion
Laser Target Marker
Available in Zeus
High Definition Targeting Pod Options
Configurable Brightness/Contrast
Configurable CBA Options and Keybinds

How To:
Select Vanilla DTV and press the B key to cycle through the A3TI Vision Modes
Select Vanilla NVG and press the B key to cycle through Fusion Modes

To use the Laser Target Marker (LTM), cycle to NVG or A3TI fusion mode, fire your laser, then press L
The LTM can only be seen in NVG or Fusion modes
You can change the LTM between Flashing and Steady modes with Ctrl+L
All controls are configurable via CBA keybinds

Known Issues:

Some Modded Tanks may have visual bugs for the driver. There is a CBA option to disable A3TI enhancements for tank drivers to mitigate this.

Please report any bugs to our Discord #bugs channel https://discord.gg/4ZegBaZ


Special thanks to Pingopete, Lala, BigBearZ, Fat_Lurch, Raynor, and Yax. Could not have made this mod without your incredible contributions.

Huge thanks to Voldy for his tireless work hunting bugs

Thank you to Reyhard for their assistance getting the RHS Raven compatible

Check out some of their other work.

USAF Mod Collection https://steamcommunity.com/sharedfiles/filedetails/?id=1900726770

Fat Lurch Workshop https://steamcommunity.com/profiles/76561197977538474/myworkshopfiles/?appid=107410

Yax Workshop https://steamcommunity.com/id/Yaxxo/myworkshopfiles/?appid=107410

This item is not authorized for posting on Steam, except under the Steam account named HateAndCaffeine
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199 Comments
Blackburn May 8 @ 8:00pm 
red lights of control tower are still red in FLIR vision
https://steamcommunity.com/sharedfiles/filedetails/?id=2481659644
Basia May 6 @ 6:41pm 
Can I repack this mod into our server mod pack? Our server owner only allows repacking when it comes to adding addons, And I really want to improve our server gameplay with your mod.
hateandcaffeine  [author] May 6 @ 5:10pm 
Mostly so everyone can see the LTM beam whenever you "Sparkle" something.
Per_von_Harke May 6 @ 10:29am 
Are there any benefits of running A3TI on the server rather than only client side?
Murdock Apr 25 @ 11:29am 
Man I'm really looking forward to when this works with NVG's for the NV/Thermal fusion. Makes me want something similar to real PSQ's
therockismymom Apr 18 @ 9:40pm 
i hate you
mix-up2 Mar 8 @ 4:02am 
hateandcaffeine, first of all many thanks for your work. I'm tryin to figure out how to make black and white screeen when I'm using optic, to make it more realistic for AGM-65 ( A) guidance, and still couldn't find the way. Please, could you realise BW screen in your mod - it'll be very cool. Thanks in advance!
Please please please make night vision with COTI module, I beg hard ;_;
Quake. Mar 5 @ 7:41am 
Hey I'm really looking forward to running this with my unit, however unfortunately thermal shielding on the Viper and CTRG Stealth uniforms no longer seem to function as intended, is it possible that you could make sure these uniforms show up as ambient temperature? Thanks.
hateandcaffeine  [author] Mar 4 @ 2:35am 
Vanilla means base game with no mods. So "Vanilla Thermals" means standard arma thermals.