Starbound

Starbound

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Pixel Equipment
   
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Mar 23, 2020 @ 7:05pm
Apr 30, 2021 @ 12:22pm
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Pixel Equipment

Description
Hello, it's me again. Creator of the city biome and such, that's all I'm known for these days. Now, this mod is a very special one, as this one has been in the works for over a year. Although, more like a few months as I have been putting this off for a long while. Heck, when I came back, the code sorta sucked, even for my level, that's how far back it went. This mod is a bit different from my older mods as it had more things put into it, dungeon files and the such. Now that the formalities are over, time for me to explain what his mod is. This mod is your basic weapon mod but with a few more bells and whistles to make it fit the game world, along with a few bonuses. So, let's go over the features of this mod.

The Shop
So, the main feature of this mod is its shop, the Hoarder's Anvil. This shop can be found above the mech bay at the outpost, now, it will be closed until you beat the Glitch Mission. Even then, you don't have access to the entire stock due to a new crafting ingredient, the Quasi-star Alloy. In order to get it, you must beat the Ruin and a new quest will open to you, complete it and you gain access to them. Then you'll have access to the entire stock.

The Equipment
The equipment is the things that this shop sells, they require crafting ingredients, however. The shop's motto isn't "Making equipment out of the stuff you got lying around." for nothing. These weapons are the only tier 7 and 8 weapons, so they were specifically made to take down those types of enemies, so note, they are not God Items, they're simply stronger stuff.
Now for a list of all of them, if you want to know more, there's an equipment showcase with all of the item IDs here:

Equipment List
  • Master Beamsword: An energy sword that has a good spin attack. Don't get yourself dizzy.

  • Crossedge: A sword that is practically both metal and energy. Well not at the same time of course, that went horribly.

  • Frostfang: An insanely large sword that is imbued with ice. Just don't lick the thing.

  • Hellfire Trident: A solarium spear that is really, really hot. Oh yeah, it also has a flamethrower.

  • Master Bow: A really strong energy bow with bouncy arrows. The only bow advertised to hunt mechs. Note: The Hoarder's Anvil is not liable for any deaths caused by Swansong.

  • Master Blast Pistol: A pistol with the strength of a rocket launcher, too heavy to be dual-wielded sadly. Free laser attachment included.

  • Translocator Cannon: What's better than a portable teleporter? A portable teleporter with a rail gun!

  • CPU Operated Rifle: A really strong sniper rifle that requires no aim. Just look through the scope and the shots will connect themselves.

  • Combat Augment (id: attackaugment): Increases your damage to really high levels, automatically counterattacks as well.

  • Defense Augment (id: defenseaugment): Increases your defensive power to high levels. You don't need to worry about the elements again.

  • Explorer's Augment (id: explorersaugment): Increases your adventuring prowess. Increases mobility on air, ground and water.


FAQ
Q: Is this compatible with any outpost mod?
A: Somewhat, it depends on how a new map for the outpost is implemented as the section where this shop spawns may be removed

Q: Will there be any updates?
A: Perhaps if I want to, might add a few more pieces of equipment.

Q: How do I get more Quasi-star Alloys?
A: They're crafted at the Atomic Furnace.

Q: Is this compatible with FU?
A: I don't really know this as I haven't played it in a long time. Depends if the shop's spawn location is over something.


So, hope you guys like this mod. Spent a lot of time on it and took me to learn Tiled, so expect dungeons in my mod if they're applicable. I plan on modding a bit more, so expect updates to my existing mods, although don't count on it. Again, hope you like this. Any questions to me or want to use this mod/mod's assets for anything lemme know in the comments, I am always notified on all comments.

NOTICE
There is a glitch that I am working on trying to fix about the shop spawning based on universe flags, to fix it, you must use this command: /setuniverseflag outpost_mission6. If it doesn't spawn then, you're gonna need to use the "/resetuniverseflags" command, which will require you to set all of the flags again. If you already have the shop open, you should be fine.
58 Comments
Rawr'kraine 🐉 Jun 21, 2023 @ 2:05pm 
Actually I'm being stupid, Henry (or the shopkeeper guy) will give you the quest some time after you place the shop after Ruin is defeated, so yeah. If you cheat in the shop you'll be able to use this mod perfectly.
Rawr'kraine 🐉 Jun 21, 2023 @ 1:20pm 
Since it doesn't look like this mod will be fixed anytime soon, I'm just going to put these item IDs here so this mod is still playable:

/spawnitem hoardersanvil (gives you the opened shop)
/spawnitem celestar (gives you the item from completing the quest, I couldn't actually get the quest to start either :/)
Imperial Admiral Zander Gibson Dec 23, 2022 @ 7:59pm 
doesnt ever open even when glitch quest is done. i beat the entire main story and the shop still isnt open
Albion The Asinine Aug 26, 2022 @ 1:36pm 
if/when this does get an update, please, remove the requirement for it to be opened via outpost missions. i can't even begin to say how many times i've had to mess with universeflags in order to get it to reopen. please. if this does ever get updated, please remove its tether to the outpost quest missions and simply leave it as a normal shop.
Imperial Admiral Zander Gibson Jul 16, 2022 @ 7:13pm 
can we get a patch for better outpost mod so its accessible?
Zazen May 27, 2022 @ 8:26pm 
@Pixelflame5826 looks pretty cool.
thanks for the update. I hope to give this mod a try sometime! :)
Pixelflame  [author] May 27, 2022 @ 6:23pm 
This mod is an old one of mine. I'll fix this mod eventually when I have the time.
Zazen May 27, 2022 @ 5:18pm 
guessing this nice looking mod defunct/dead?
FunkyFallout Feb 17, 2022 @ 2:00pm 
Hey, I'm sorry to join the chorus of complaints but this mod is broken, the shop does not open. Perhaps you need to remove the qualifier and have the shop be open from the get-go until this bug can be fixed? Just a suggestion.
Sinuhe1991™ Jan 5, 2022 @ 5:28pm 
Still work?