RimWorld
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Overkill (A God Trait)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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714.751 KB
23 MAR 2020 a las 11:58 a. m.
19 ABR a las 1:04 p. m.
15 notas sobre cambios ( ver )

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Overkill (A God Trait)

Descripción
Really OP trait, like REALLY OP. +20 to all stats with more than ridiculous defense and movement speed to boot, makes you pretty close to un-killable and if that is what you want then look no further.

Now has 3 trait tiers to choose from for people who want the base version (God) vs people who want to use psyfocus stuff and gain levels quickly (God Greater) vs people who want to limit their power (God Lesser) by moving slower and choosing to be less accurate when shooting compared to the other versions.

Simple XML mod so it should not break anything with the base game or other mods (but I didn't do much testing beyond using it in a couple of playthroughs).

By default the trait is made to be extremely rare but that doesn't seem to stop all pawns from being able to randomly get it (it just lowers the chances). To get around this (in case you didn't know) just pick the scenario you want to play, go into the scenario editor and select "Forced Trait" find the "Overkill (A God Trait)" for this mod, select "non-player character" (or "all characters" if you use something like Character Editor) and set the chance to 0%.


Like my patches/mods and feeling generous?

[ko-fi.com]
77 comentarios
uve2509 26 MAY a las 10:55 a. m. 
carrying mass isn't working, my god can only the basic weight :)
oto45 23 ABR a las 3:26 a. m. 
everytime i put the traits, i cant learn any skills. they complete the tasks very quickly (which is good) but no skill experience gained.
posd23 21 ABR a las 9:42 p. m. 
Maaaaaybe a version that doesn't 100000000% obliterate research would be nice i love the super fast near instant research but god i don't like having to see it everytime i close the menu
NeoSanguine  [autor] 19 ABR a las 7:30 p. m. 
Crisis averted. XD
Vindeada 19 ABR a las 7:23 p. m. 
Nah its fine
Vindeada 19 ABR a las 6:55 p. m. 
i'll test
Vindeada 19 ABR a las 6:55 p. m. 
not sure if its this mod but they stopped dying after it was updated
Vindeada 19 ABR a las 6:54 p. m. 
im not sure but mabye this addon fucked up the fleshbeasts after the update, flesh creatures from anaomly seem to not die now but everything else does
VALT13L 18 ABR a las 10:50 p. m. 
thank yooou :)
NeoSanguine  [autor] 18 ABR a las 9:23 p. m. 
Sure, I can take a look. I'm not sure what you mean by a "god-in-training" though.