RimWorld

RimWorld

163 ratings
Overkill (A God Trait)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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714.751 KB
Mar 23, 2020 @ 11:58am
Apr 19 @ 1:04pm
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Overkill (A God Trait)

Description
Really OP trait, like REALLY OP. +20 to all stats with more than ridiculous defense and movement speed to boot, makes you pretty close to un-killable and if that is what you want then look no further.

Now has 3 trait tiers to choose from for people who want the base version (God) vs people who want to use psyfocus stuff and gain levels quickly (God Greater) vs people who want to limit their power (God Lesser) by moving slower and choosing to be less accurate when shooting compared to the other versions.

Simple XML mod so it should not break anything with the base game or other mods (but I didn't do much testing beyond using it in a couple of playthroughs).

By default the trait is made to be extremely rare but that doesn't seem to stop all pawns from being able to randomly get it (it just lowers the chances). To get around this (in case you didn't know) just pick the scenario you want to play, go into the scenario editor and select "Forced Trait" find the "Overkill (A God Trait)" for this mod, select "non-player character" (or "all characters" if you use something like Character Editor) and set the chance to 0%.


Like my patches/mods and feeling generous?

[ko-fi.com]
76 Comments
oto45 Apr 23 @ 3:26am 
everytime i put the traits, i cant learn any skills. they complete the tasks very quickly (which is good) but no skill experience gained.
posd23 Apr 21 @ 9:42pm 
Maaaaaybe a version that doesn't 100000000% obliterate research would be nice i love the super fast near instant research but god i don't like having to see it everytime i close the menu
NeoSanguine  [author] Apr 19 @ 7:30pm 
Crisis averted. XD
Vindeada Apr 19 @ 7:23pm 
Nah its fine
Vindeada Apr 19 @ 6:55pm 
i'll test
Vindeada Apr 19 @ 6:55pm 
not sure if its this mod but they stopped dying after it was updated
Vindeada Apr 19 @ 6:54pm 
im not sure but mabye this addon fucked up the fleshbeasts after the update, flesh creatures from anaomly seem to not die now but everything else does
VALT13L Apr 18 @ 10:50pm 
thank yooou :)
NeoSanguine  [author] Apr 18 @ 9:23pm 
Sure, I can take a look. I'm not sure what you mean by a "god-in-training" though.
VALT13L Apr 18 @ 12:52pm 
okay brilliant, fantastic.

can you please give one that has NO sleep buff or skill buff?

Id like a colonist that is immune to physical damage full stop. a nice tragic Sole Survivor story is always fun :)

can i make a request for a trait/gene/etc where the colonist is effectively immortal but is essentially a god-in-training rather than just God +?