RimWorld

RimWorld

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Overkill (A God Trait)
3
   
Palkinto
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
Tiedostokoko
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714.751 KB
23.3.2020 klo 11.58
19.4. klo 13.04
15 muutosilmoitusta ( näytä )

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Overkill (A God Trait)

Kuvaus
Really OP trait, like REALLY OP. +20 to all stats with more than ridiculous defense and movement speed to boot, makes you pretty close to un-killable and if that is what you want then look no further.

Now has 3 trait tiers to choose from for people who want the base version (God) vs people who want to use psyfocus stuff and gain levels quickly (God Greater) vs people who want to limit their power (God Lesser) by moving slower and choosing to be less accurate when shooting compared to the other versions.

Simple XML mod so it should not break anything with the base game or other mods (but I didn't do much testing beyond using it in a couple of playthroughs).

By default the trait is made to be extremely rare but that doesn't seem to stop all pawns from being able to randomly get it (it just lowers the chances). To get around this (in case you didn't know) just pick the scenario you want to play, go into the scenario editor and select "Forced Trait" find the "Overkill (A God Trait)" for this mod, select "non-player character" (or "all characters" if you use something like Character Editor) and set the chance to 0%.


Like my patches/mods and feeling generous?

[ko-fi.com]
77 kommenttia
uve2509 26.5. klo 10.55 
carrying mass isn't working, my god can only the basic weight :)
oto45 23.4. klo 3.26 
everytime i put the traits, i cant learn any skills. they complete the tasks very quickly (which is good) but no skill experience gained.
posd23 21.4. klo 21.42 
Maaaaaybe a version that doesn't 100000000% obliterate research would be nice i love the super fast near instant research but god i don't like having to see it everytime i close the menu
NeoSanguine  [tekijä] 19.4. klo 19.30 
Crisis averted. XD
Vindeada 19.4. klo 19.23 
Nah its fine
Vindeada 19.4. klo 18.55 
i'll test
Vindeada 19.4. klo 18.55 
not sure if its this mod but they stopped dying after it was updated
Vindeada 19.4. klo 18.54 
im not sure but mabye this addon fucked up the fleshbeasts after the update, flesh creatures from anaomly seem to not die now but everything else does
VALT13L 18.4. klo 22.50 
thank yooou :)
NeoSanguine  [tekijä] 18.4. klo 21.23 
Sure, I can take a look. I'm not sure what you mean by a "god-in-training" though.