Cities: Skylines

Cities: Skylines

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Siemens Desiro City Class 717 - Great Northern
   
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Assets: Vehicle
File Size
Posted
Updated
10.946 MB
Mar 21, 2020 @ 5:16pm
Dec 29, 2020 @ 1:55pm
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Siemens Desiro City Class 717 - Great Northern

In 1 collection by CSR Brewski
UK Trains
76 items
Description
Workshop Portfolio
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The class 717 Siemens Desiro City dual voltage EMU was introduced in 2019 for Great Northern services into Moorgate Station in London. The trains replace the class 313, which were at the time the oldest trains still running on the UK network, and provide a vast capacity and speed increase on commuter services along the Northern City Line to Hertfordshire.

This pack contains a Great Northern liveried 6 coach train with a capacity of 460.

This train has a real life top speed of 140 kph (85 mph) and is thus deemed a commuter train with an in game top speed of 125 kph (IPT2 train speed setting of 20).

Coaches
Capacity
Length (m)
Formation
Asset Name
File Size (kB)
6
460
123.4
DS-PS-S-S-S-DS
SDC GN 717
10,690

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7 Comments
CSR Brewski  [author] Nov 3, 2020 @ 12:55pm 
Cheers for the comments @reddfox, means a lot. To answer your questions:

1) I've made a version of this train with line colourable doors as well, so you can make them as yellow as you like, it just doesn't have the Great Northern logo.

2) For props, you can either use the Mod Tools mod by BloodyPenguin, where you can export the models and turn them into props yourself, or you can use Tree and Vehicle props by Gabrielium which automatically creates prop versions of all your vehicle assets. Obviously the 2nd option is less precise and would be heavy on RAM use, but the 1st option would require more effort in order to get what you want. I can't really be bothered to create prop versions as I don't use them myself, maybe at some point though.
reddfox Nov 2, 2020 @ 2:02pm 
I love this. SO clean. Looks great in my city. Two questions:
1. Is it possible to get a version of this with yellow doors?
2. Is it possible to get a prop version with the blue doors (and/or yellow doors if the answer is "yes" to the first question.) I'd love to have some of these parked in a metro yard.

Thanks for making these beautiful models!

Sp3ctre18 Mar 24, 2020 @ 10:40am 
ooh, is that it? Ok. I don't get it a full 100%, but enough so that if I do get around to making my own assets with custom textures, I can remember this is something to watch out for. Thanks for explaining!
CSR Brewski  [author] Mar 24, 2020 @ 9:36am 
@Sp3ctre18 Basically I'm doing it in a really lazy way, doing the entire texture when editing the model, then letting blender automatically UV unwrap, meaning that it treats the faces on 2 sides of the boundary as non-continuous, meaning they're separate in the diffuse texture. So the black lines that are seen are due to the background of the diffuse texture leaking in since resolution has to be decreased to make the file size not insane.
Sp3ctre18 Mar 24, 2020 @ 9:27am 
Yeah, I understand, most seemed good enough to me. Why does the UV mapping matter? I'm talking about a line you draw in the texture, right? Does it have a role when mapping?
CSR Brewski  [author] Mar 24, 2020 @ 8:26am 
@Sp3ctre18 Cheers for the feedback, I've been trying my best to learn as I go along, but I do agree that my assets are far from the standard that some others are able to produce. I have an idea of how to fix that but I think I'm gonna have to try and learn how to do the UV mapping properly.
Sp3ctre18 Mar 24, 2020 @ 2:18am 
Maybe it's just because this train in particular is so white, but the edge / panel Gap / joint lines seem too simple, thick, and/or dark. They make it look a bit cartoony, particularly because of the ones that seem to be on simple edges and not actual joints or anything, so those seem odd. Hope you can improve on that, but looks like a cool train. I've saved one of your previous ones for future subbing, thanks for making and sharing!