Divinity: Original Sin 2

Divinity: Original Sin 2

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Channel Source
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
4.174 MB
Mar 20, 2020 @ 10:41am
Feb 9 @ 9:33pm
6 Change Notes ( view )

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Channel Source

In 1 collection by Hunter-Ghost-27
Hunter-Ghost-27's Mod Compendium
5 items
Description
Channel Source adds new skills that allow the player to regenerate source by expending action-points. This is different from other source-regen mods as these skills can be used in combat.

Releases
Requirements

Features
  • Adds 3 tiers of Channel Source Skill that regenerates SP at the cost of AP.
  • Channel Source - grants 1SP at the cost of 2AP.Can be found in Fort Joy.
  • Channel Source, Greater - grants 2SP at the cost of 3AP. Can be found in Driftwood.
  • Channel Source, Master - grants 3SP at the cost of 4AP. Can be found in the Nameless Isles.
  • Siphon Source - allows you to transfer 1SP to someone else. Think reverse source-vampirism. Can be found with Channel Source, Greater - in Driftwood.
  • Adds another skill similar in effect to the skills listed above, but much more powerful. I'll leave its location a secret.
NOTE: Most of these skill-books should not be hard to find and you will come upon them naturally as you progress the storyline. Even the secret skill isn't exactly well hidden. The skill-books, except for the last skill, are not consumable. One is enough for the entire party.

  • Mod-Menu can be accessed by combining any channel-source skillbook with an identifying-glass. If you have the UI-Components-Library, you can access the mod-menu by right-clicking any CS-Skillbook and selecting the Mod-Menu context-menu option.

  • The Channel-Source skills have Mutual-Cooldowns. This means casting a channel-source skill will put all other channel-source skills on cooldown in-tandem. You can disable this feature and switch to individual cooldowns using the mod-menu. (Requires the Script-Extender).

Thanks and Credits
Popular Discussions View All (3)
5
Apr 21, 2020 @ 11:06am
PINNED: Balance?
Hunter-Ghost-27
2
Mar 28, 2020 @ 9:12am
PINNED: Compatibility, Reporting Issues and Troubleshooting
Hunter-Ghost-27
0
Mar 20, 2020 @ 11:24am
PINNED: Where are these books?
Hunter-Ghost-27
< >
46 Comments
Hunter-Ghost-27  [author] Mar 16 @ 9:27pm 
Like the rest, its hand-placed into the game-world and doesn't drop as loot. It should be at the end of the hall (Arena of the One) where that fight takes place. Might need to teleport to the raised platform.
Simpy Boi Mar 16 @ 7:28pm 
Maybe im blind but i defeated the enemy needed to get the 5th skill and it wasn't on his corpse.
Hunter-Ghost-27  [author] Mar 10 @ 8:38pm 
Crafting recipes were the old way to acquire skill-books that you had missed in your playthrough. This functionality was moved to the mod-menu when it released about 6 months ago.

Unless you have an older version of this mod, crafting-recipes should not be a thing at all. Even back then, Channel Source - IV never had a recipe iirc. It is meant as a reward for a thematically appropriate fight in the Nameless Isles Academy.
Simpy Boi Mar 10 @ 12:08pm 
Crafting the 5th skill is not working. Why?
Hunter-Ghost-27  [author] Dec 4, 2020 @ 3:06am 
Not a problem. :)
Siatru Dec 4, 2020 @ 2:43am 
Well I'm not that new to modding. Just new to modding DOS2. I don't like relying mod managers too much because when something goes awry I wouldn't have a clue how to fix it.

and thanks for the tip
Hunter-Ghost-27  [author] Dec 4, 2020 @ 1:20am 
You just need to place the DLL file correctly, and I don't remember setting any launch options. If the extender is installed properly it'll show-up at the bottom of the main-menu ribbon, as well as on loading screens.
If you're new to the modding scene, I recommend you also checkout LaughingLeader's excellent Mod-Manager [github.com]. Which, in addition to providing a one-click install for the extender, comes with a lot of useful features for, well, managing mods.

Combining any CS Skillbook with an Identifying-Glass will bring up the Mod-Menu . Where the AddMissingBooks option will grant you CS Skillbooks you have missed from previous acts. Just search for the second one (can't miss it lol) and use the mod-menu to get the first.
Siatru Dec 3, 2020 @ 11:48pm 
I'm sorry I'm an idiot. I didn't see that installation instruction was for Linux users
Siatru Dec 3, 2020 @ 11:47pm 
Oh it seems I didn't install it properly. Do I need to do more than put the DLL fine in the bin and edit the launch options on steam? I'm getting an error everytime I open the game
Siatru Dec 3, 2020 @ 11:33pm 
Glad to hear that. One more thing though. I already left fort joy in my current playthrough. Any way to obtain the 1st skill book? Or should I just search for the 2nd on driftwood?