DayZ
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MarijuanaBaler
   
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207.898 KB
Mar 18, 2020 @ 8:37am
Sep 16, 2020 @ 6:04am
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MarijuanaBaler

Description
Do you have a large quantity of grass in your possession? Well this mod can pack it for you!!!

Crafting:
15 Nails + 4 Planks = Workbench
Wrench + 2 Metal sheets = Metal crate

To pack your grass into a hemp pack you will need the following added to your Workbench:
1x Burlap Sack
1x Rope
1x Crate ( reuseable multiple times )
100x grass buds
-- 60 second action using the Wrench to get your hemp packed :)

Class names:
HempPack
WeedTableThing
CrateThingForWeed

Note: You can disassemble the workbench using a hammer. This action will give you 4 planks back and 8-15 nails

You are free to repack this meme :) credit me pls and also big thanks to ArchieStormCloud for that biscuit/hemp model

Check out the #1 streamer on DayZ Section on TTV!
https://www.twitch.tv/archiestormcloud
https://www.twitch.tv/archiestormcloud
https://www.twitch.tv/archiestormcloud
Popular Discussions View All (1)
0
Apr 23, 2020 @ 4:53pm
Types.xml
DROX
43 Comments
Liquid. DR[O.P.S] Jul 25, 2022 @ 8:15am 
can you make a quick video explain how to use the bench to make a hemp?
Wolfman81 Apr 13, 2022 @ 4:05am 
PLEASE UPDATE MOD FOR 2022!
New B Aug 26, 2021 @ 2:12pm 
anyway to change process time ?
SkymeRim May 1, 2021 @ 8:48pm 
dose it work now
Untugs Jan 17, 2021 @ 10:49am 
@DaOne Great Mod, Great Work.. Thank you very much! Community is very happy..
⭑⭑⭑★✪Wulv✪★⭑⭑⭑ Nov 27, 2020 @ 10:03pm 
has anyone noticed the inventory or hot bar flashes very fast when close to a weed bench had lots of people tell me about this
DaOne  [author] Sep 21, 2020 @ 8:17pm 
Update the mod.
djlightman Sep 21, 2020 @ 10:41am 
am getting a Can't compile "World" script module!

DrugWorkBench/4_World/weedtablething.c(28): Can't find variable 'cargo' is there anything i can do to fix that?
⭑⭑⭑★✪Wulv✪★⭑⭑⭑ Sep 11, 2020 @ 3:06am 
ok no problem i will wait for the next stable push thanks again
DaOne  [author] Sep 11, 2020 @ 2:42am 
I just pushed the update, this will not be working with the current 1.09 but it does with the Experimental version of 1.09 as they made some simple changes to some scripting related to actions, so id rater stay ahead.