Source Filmmaker

Source Filmmaker

88 ratings
Particle Enhancement Project for SFM
   
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Universe: Half-Life
Particle
Tags: SFM
File Size
Posted
Updated
34.705 MB
Mar 15, 2020 @ 3:29pm
Mar 15, 2020 @ 4:01pm
2 Change Notes ( view )

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Particle Enhancement Project for SFM

Description
Do you envy Black Mesa for having the superior particles made by "Gunship Mark II?" Do you wish you could animate with those amazing particles? Be upset no longer!

With this mod, and permission granted by the author, you too can now use these amazing particles in your videos and films.

GO SUPPORT THE ORIGIAL MOD!
The only thing I did was simply port it over. I deserve zero praise. Show all support for these effects to the original modder, who made them all, and make sure to install that mod for Black Mesa if you have the game; it's worth it.

ORIGINAL MOD: [] Particle Enhancement Project

Location:
All particles in this mod are located within the directory:
...\SourceFilmmaker\game\workshop\particles\particle_enhancement_project\

Credit
- Gunship Mark II for allowing me to port these over to SFM, and also providing slightly modified versions to rule out some errors.
- Crowbar Collective, for making Black Mesa to begin with, which spawned more than I bet they could've imagined.

My Mods:
Check out my Starbound Mods in the link below!
https://steamcommunity.com/sharedfiles/filedetails/?id=1817109871

Includes:
particle_enhancement_project\burning_fx.pcf
particle_enhancement_project\grenade_fx.pcf
particle_enhancement_project\grenade_rpg.pcf
particle_enhancement_project\impacts_fx.pcf
particle_enhancement_project\pep_hl2mmodfire.pcf
particle_enhancement_project\weapon_glock.pcf
particle_enhancement_project\weapon_magnum.pcf
particle_enhancement_project\weapon_mp5.pcf
particle_enhancement_project\weapon_shotgun.pcf
particle_enhancement_project\weapon_tau.pcf
particle_enhancement_project\weapon_tracer.pcf
19 Comments
ExtraKat Sep 28, 2022 @ 1:33pm 
now enhance the app because source is so dumb
EtherealRonin Sep 5, 2021 @ 10:36am 
@Indie3444 you can change the colour of the impacts and its easy, just look up how to open up particle editor, aint that hard but it depends if you can be asked
Indie3444 Mar 13, 2021 @ 8:45pm 
lmao the impacts are blue
CRISPybUUns Nov 4, 2020 @ 10:03am 
So, it works weird, it gets visible only at wide FOV settings. Otherwise it disappears. What's wrong with my settings or what I must do? I can't even contact creators, I can't message them because messages are locked!
CRISPybUUns Oct 7, 2020 @ 10:57am 
pep_hl2mmodfire. That doesn't work, I checked.
tar slurper Jul 24, 2020 @ 5:16pm 
aaaaaaaaa i needed this so much thank you-
AnomNom  [author] Jun 9, 2020 @ 12:38pm 
Which particles specifically did you attempt?
CRISPybUUns Jun 9, 2020 @ 12:25pm 
Well, I tried this particles only in 1 session, and yes, I know how to get them working. Unfortunately, it didn't help.
AnomNom  [author] Jun 9, 2020 @ 11:01am 
They all work perfectly fine as far as I'm aware. Did you already try moving the playhead back to before the scene starts and then back to it again?
CRISPybUUns Jun 9, 2020 @ 9:45am 
Amazing! The only problem is: most of the particles doesn't appear in SFM. I mean, they're invisible. Do you know how to fix it?