RimWorld

RimWorld

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Argonians of Blackmarsh 1.1
   
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Mod, 1.1
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1.150 MB
Mar 9, 2020 @ 4:33pm
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Argonians of Blackmarsh 1.1

Description
Argonians (in their native tongue of Jel they call themselves the Saxhleel, or People of the Root) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel. The other races often prefer to refer to them as 'lizards' or the 'Lizard Folk' instead, especially when meaning to be derogative. They are known as the foremost experts in guerrilla warfare throughout the Starry Heart, a reputation brought upon them by defending their borders from enemies for countless centuries.
43 Comments
Sakuro80 Nov 1, 2020 @ 1:40am 
Thanks for the update Mlie.
Mlie Oct 21, 2020 @ 6:49am 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2263851875
Hope this helps anyone!
Bartmagus Oct 19, 2020 @ 7:33am 
This was my favorite race mod. I miss my lizards
DisKorruptd Oct 3, 2020 @ 10:47pm 
for those waiting, I'm using it in 1.2, it works, that said, I have a few complaints, I feel that the Argonians should have an increased base disease recovery rate (to reflect their disease resistances as they have in the games) I'm curious about why they have an increased base move speed (the Bosmer from MorrowRim arent this fast, it's a bit rediculous) and I'd expect them to have increased psychic sensitivity, as they are a culture that thrives from a psychic drug tree, the Hist, not a reduced sensitivity
White Sep 13, 2020 @ 9:55am 
I'm just waiting for the 1.2 update of this to continue my game.
Rea Sep 8, 2020 @ 11:18am 
1.2 pls
Jon Aug 28, 2020 @ 10:33am 
I noticed this also has an issue on my end where they throw an error on load about color generation through Humanoid Alien Races. Then when trying to create them in Prepare Carefully, they seem to default their skin color options to human only, resulting in only skin-colored Argonians.
Witch ~ Aug 26, 2020 @ 5:39am 
Yeah doesnt seem to work with CE
test Aug 15, 2020 @ 6:42am 
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