RimWorld

RimWorld

Not enough ratings
Gone Cooperative (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1
File Size
Posted
Updated
572.153 KB
Mar 9, 2020 @ 12:21pm
Apr 11, 2020 @ 10:01am
5 Change Notes ( view )

Subscribe to download
Gone Cooperative (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
909 items
Description
Update of gwen blanket knights mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1873115737



Support-chat:
https://invite.gg/mlie

Non-steam version:
https://github.com/emipa606/GoneCooperative

--- Original Description ---
This mod adds 16 traits that alter the stats of pawns near the pawns with the traits.
This mod is in an early phase. I tested as extensively as I could so bug reports are valued as well as balance feedback.
used the buttons from https://opengameart.org/content/gui-buttons-0 as the background for the below images
You have permission to translate the mod. I am willing to incorporate patches you make for other mods into this mod if you send me the code I need.
SPECIAL THANKS
LoonyLadle[ludeon.com] for helping me get the rimworld c# coding environment setup
moloy559 for helping me get my code base started
LOAD ORDER!
THIS (anywhere you'd normally put trait mods)
SUPPORT THE MOD!
You can support the mod by commenting on balance, making bug reports, and offering suggestions. You can also click these buttons to push the mod closer to the front page of the workshop. This is the best method for discovery other than word of mouth.

You can also follow my workshop page to see when a new mod is posted or check out my catalog
You can also join my discord server to receive live progress reports or give live feedback.[discord.gg]

TO DO
Ability to toggle off unwanted traits from appearing
Add 4 more traits (i cap each mod at 20 traits)
Balance
23 Comments
Grail Knight Sep 23, 2021 @ 3:18pm 
Cam you please update this, and if you may, other Gwen mods as well?
They are very unique and interesting, even with VE including part of this traits in their mod I still want to use these, but I'm not sure if it will still work with all this changes in versions.
Aziz Oct 18, 2020 @ 2:39am 
I love you
Mlie  [author] Aug 14, 2020 @ 10:36pm 
@Thunderstorm Not sure. Since the original got updated to 1.1 I made this unlisted. Ill wait a while to see if they will update again
Thunderstorrm Aug 14, 2020 @ 1:24pm 
@Mlie Do you know whether you plan on updating this mod? We appreciate you updating it before! Thanks and I really hope you can update it again to 1.2
Felios Aug 9, 2020 @ 6:43pm 
So glad to see this updated! I hope you'll also be adding Gone Joyful Traits and Gwen's Gone Mental Traits! They are all wonderful trait mods but don't work properly in 1.1
Mlie  [author] Apr 11, 2020 @ 10:02am 
Updated commonality to 0.2 from 1.0
SRW0 Apr 11, 2020 @ 6:20am 
0.2 works well, its the same rarity as Commander/Conductor from Moloy Traits.
Mlie  [author] Apr 11, 2020 @ 5:44am 
@SRW0 Ill look into it, perhaps the 1.1 version changed how it handles rarity.
SRW0 Apr 11, 2020 @ 5:24am 
As it turns out every pawn is spawning with one of these traits. I've personally changed the TraitDefs rarity 0.05 (5%) instead of 1 (100%): <commonality>0.05</commonality>
Mlie  [author] Apr 9, 2020 @ 10:36am 
@SRW0 There is no change in rarity of the traits what I know of.