Source Filmmaker

Source Filmmaker

28 ratings
Enhanced Mega Man Starforce [Super Smash Bros. Ultimate]
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
7.459 MB
Mar 9, 2020 @ 3:58am
1 Change Note ( view )

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Enhanced Mega Man Starforce [Super Smash Bros. Ultimate]

Description
Enhanced Mega Man Starforce is now available in SFM!

PLEASE LIKE THIS ADDON IF YOU'RE ENJOYING IT!

Addon has:
- Better facial expression from the old version of Mega Man Starforce.
- Edited the rig for smoother experience.
- HandR is Omega, but can be bodygrouped into HandR.
- Has SSB4 as an alternative skin.
- Cell-shading and negative rimlightson alternative skins.
- High-res textures.
- Bip bones.

Read the picture down below to see my prices for SFM ports


Support me on Paypal!
You can also pay me through Paypal if you do not like Patreon for some reason.
My Paypal Page.[www.paypal.me]


I also have a SFM Discord Server which you can join right here Discord Server.[discord.gg]
From my Discord Server, you will get pings on when I've uploaded a model to SFM Workshop and can see all of my uploads from there. You can also interact with other people there :P

IF THE MODEL SHOWS AS AN ERROR OR THE TEXTURES DOESN'T WORK, REDOWNLOAD THE MODEL OR DELETE SOME OF YOUR SFM ADDONS OR SOMETHING IDK.

Includes:
Sneakyerz\SSBU\Mega Man Star Force\mega_man_starforce_v2.mdl
5 Comments
気まぐれカラスマル Apr 11, 2023 @ 12:03pm 
noise change models please!

Libra Noise
Corvus Noise
Cancer Noise
Gemini Noise
Ophiuca Noise
Cygnus Noise
Taurus Noise
Virgo Noise
Crown Noise
Wolf Noise
Black Ace
Red Joker
Rogue Noise
marcusmatthews6 Oct 3, 2020 @ 1:20pm 
but is it downloadable?
Sneakyerz  [author] Apr 3, 2020 @ 1:46am 
@Nitromancer I ripped the model from SSBU and edited it in Blender, then compiled the model.
What I do is that I take and delete half of it, mirror it and editing it to give it a base normal.In this case, SF Mega Man had no inside in the Mouth so I had to create a inside Mouth. From there, that's when I gave the model facial expressions.
Æon Apr 2, 2020 @ 5:11pm 
Obviously you ripped the original model from the game, and brought it into blender (or another program) for editing, then Compiled it for SFM, But how are you editing them?
Æon Apr 2, 2020 @ 5:08pm 
Question, what workflow/process are you using to enhance these models? Like for improving the mouth and expressions, your adding more Vertices right? But like is there a "right" and "wrong" way to do that? How are you doing that?