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I had JUST installed it, and the first thing that happens is that a pawn goes to bed, and while he passes thrugh the door, also a guiney pig walks into the room & can't leave now, untill the pawn wakes up :D *facepalm!*
(yes, I should have zoned the animals, but it was a newely tamed animal & guiney pigs don't auto-assign to animal pens, they are too small, and animal zones doesn't have the auto-assign functinality) *facepalm* at rimworld basic mechanics...
It would be useful if it (somehow?) was possible to make a "one way forbid"? (like how a "one way" street sign does)
Or at least be able to select the pawn I "turn off" the mod for that pawn temporarily?
This mod is pretty basic and can be unimmersive in its current state, but it holds true to the original mod.
Also i cant let my ascet sleep in the barn as he will lock all the doors.
Next issue if u have a wall missing to one s room he will lock the whole hallway.
Lock Doors uses another way of implementing restrictions and having you 2 put together ur mods could make it perfect.
Like doors could be restricted to bedowners when ones goes asleep, keeps them possible to get jobs even when resting.
The other problem could be managed by a setting of how many doors a lockable room can have in max, so never again a whole hallway gets closed leaving people not possbiel to do their jobs or leave to their own rooms
Another time a pawn was locked in a bathroom all night, which I'm pretty sure was worse for their mood than a disturbed sleep debuff.