RimWorld

RimWorld

36 ratings
[1.5] Do Not Disturb
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.5
File Size
Posted
Updated
451.836 KB
Mar 8, 2020 @ 6:04pm
Apr 23, 2024 @ 9:53am
4 Change Notes ( view )

Subscribe to download
[1.5] Do Not Disturb

Description
Pawns will forbid their room doors to avoid mood debuffs.



When pawns wish to remain undisturbed, they will forbid their room doors.

This is intended to avoid cases of disturbed sleep, mostly.



You can configure some aspects of this mod in the Mod Settings menu under RimWorld's Options menu.

Visit the Ludeon forums thread[ludeon.com] for source code & direct download links.

Visit the FAQ before posting bug reports or questions.


32 Comments
Sion Dec 28, 2024 @ 5:18am 
I like the mod, but...
I had JUST installed it, and the first thing that happens is that a pawn goes to bed, and while he passes thrugh the door, also a guiney pig walks into the room & can't leave now, untill the pawn wakes up :D *facepalm!*

(yes, I should have zoned the animals, but it was a newely tamed animal & guiney pigs don't auto-assign to animal pens, they are too small, and animal zones doesn't have the auto-assign functinality) *facepalm* at rimworld basic mechanics...

It would be useful if it (somehow?) was possible to make a "one way forbid"? (like how a "one way" street sign does)

Or at least be able to select the pawn I "turn off" the mod for that pawn temporarily?
WJSabey Sep 26, 2024 @ 8:24pm 
Ooh, also found another serious issue with the mod; it isn't compatible with Dubs Bad Hygiene, injured pawns resting in their rooms will unlock the door for food, but not for water so doctors can't bring them any and they get dehydrated.
WJSabey Sep 26, 2024 @ 6:26pm 
Love seeing this updated to 1.5, though is there any chance of fixing the issue where pawns will wake up, be unable to path to a table because the door is locked, then eat without a table in their room even though the door unlocks seconds later?
Dingo  [author] Apr 23, 2024 @ 9:54am 
Re-release for latest RimWorld version. No design changes at the moment.

This mod is pretty basic and can be unimmersive in its current state, but it holds true to the original mod.
eaglegundam Sep 16, 2021 @ 1:31am 
This Really need rthat 1.3 Update
ToMa Jul 30, 2021 @ 8:01am 
will you update this mod to 1.3 compatibility?
123caboom Mar 7, 2021 @ 11:05am 
Had to uncheck this mod after it caused my people in a second (ruins) colony staying in their room because they missed to unblock the door.
123caboom Feb 21, 2021 @ 10:18pm 
Great Mod! QOL, but sometimes also making things more complicated as u gotta wake em up manually to give em a direct job assign outside their room.
Also i cant let my ascet sleep in the barn as he will lock all the doors.
Next issue if u have a wall missing to one s room he will lock the whole hallway.

Lock Doors uses another way of implementing restrictions and having you 2 put together ur mods could make it perfect.
Like doors could be restricted to bedowners when ones goes asleep, keeps them possible to get jobs even when resting.

The other problem could be managed by a setting of how many doors a lockable room can have in max, so never again a whole hallway gets closed leaving people not possbiel to do their jobs or leave to their own rooms
AngleWyrm Feb 20, 2021 @ 8:58pm 
Yep same here; A pair of lovers and I needed one to go rescue a horse, but the door kept locking them both in with no way to override it.

Another time a pawn was locked in a bathroom all night, which I'm pretty sure was worse for their mood than a disturbed sleep debuff.
PGMP Jan 4, 2021 @ 3:50pm 
I had to take it out because pawns in love closed the door to each other at the time of sleep xD