RimWorld
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Fallout Traits (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3
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591.592 KB
7/mar./2020 às 12:56
9/ago./2021 às 0:36
12 notas de atualização (ver)

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Fallout Traits (Continued)

Descrição

Update of Fuglypumps mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1209071221


The original version of this mod has been updated, please use it instead. This version will remain, but unlisted and will not be updated further.


- Russian translation added, provided by user Loki
- Added french translation, thanks qux!
- Verified CE-support
- Added support for [SYR] Trait Value



[invite.gg]
[github.com]



Adds over 30 new traits to Rimworld taken directly from Fallout 4's perk chart and reimagined to fit into Rimworld as traits adding a massive amount of variety to the game's trait pool without straying too far from vanilla. Many traits have both positive and negitive modifiers and some even have all negitive values. The most powerful and negitive traits have rare odds so that they don't appear too often and many unwanted trait combinations are restricted to preserve gameplay and immersion.

[RF] More Trait Slots [B18] combined with this mod can be pretty amazing because many of these traits are designed to stack with other traits, increasing the number of slots just multiplies the crazy combinations you can have.

Languages:
- English
- German Thanks to Pandalaria
- 简体中文 (Simplified Chinese) Thanks to 白眉鹰王
- 中國傳統的 (Chinese Traditional) Thanks to Biscuit

Trait Stats:

Strong Back:
+50 carrying capacity

Very Strong Back:
+75 carrying capacity

Frail Back:
-25 carrying capacity

Animal Friend:
+10% animal gathering speed/yield, +5% animal training/taming chance +4 animal skill

Quick Hands:
-15% aiming delay, +15% workspeed, +5% melee hit chance, +2 melee skill

Idiot Savant:
+100% learning factor, -25% workspeed, incapable of caring, intellectual and social tasks

Charismatic:
+10% negotiation ability, +20% social impact, +5% trade price improvment, +2 social skill

Very Charismatic:
+20% negotiation ability, +30% social impact, +10% trade price improvment, +4 social skill

Gun Nut:
-10% aiming delay, +5% shooting accuracy and gets a +10 mood bonus while wearing a ranged weapon, +2 shooting skill

Rad Resistant:
-50% toxic sensitivity, +15% immunity gain speed

Ghoulish:
-100% toxic sensitivity, +30% immunity gain speed, -20% social impact, -10% to both animal taming and training chance and -3 to both social and animal skills

Rooted:
-20% movement speed, +20% max pain threshold, +10% immunity gain speed

Action Boy/Girl:
+20% movement speed, +20% work speed, +20% eating speed

Intimidating:
+10% negotiation ability, +20% social impact, +2 social skill

Very Intimidating:
+20% negotiation ability, +30% social impact, +5% trade price improvement, +2 social skill

Scrapper:
+20% smelting speed, +10% fix broken building chance, +10% construction success chance, +10% construction speed, +2 to construction and crafting

Fortune Finder:
+10% mining yeild, +10% animal gathering yield, +10% meat yield, +10% trade price improvement, +5 forage nutrition per day

Steady Aim:
+5% melee hit chance, +5% ranged accuracy, +2 shooting skill

Poor Aim:
-5% melee hit chance, -5% ranged accuracy, -2 shooting skill

Agile:
+15% hunting stealth, +20% movement speed, +5% melee dodge chance, +5% melee hit chance and +2 melee skill

Ninja-like:
+30% hunting stealth, +40% movement speed, +5% melee dodge chance, +5% melee hit chance and +4 melee skill

Stupid:
-10% research speed, -25% global learning factor, -10% negotiation ability, -5% trade price improvement, -5% construction success chance, -5% fix broken building chance, -3 intellectual and medical skill

Intelligent:
+10% research speed, +15% global learning factor, +5% negotiation ability, +5% trade price improvement, +3 intellectual skill and +2 medical skill

Very Intelligent:
+20% research speed, +30% global learning factor, +10% negotiation ability, +10% trade price improvement, +5 intellectual skill and +3 medical skill

Perceptive:
+10% social impact, +10% negotiation ability, +5% trade price improvement, +5% tame/train animal chance, +2 intellectual, medicine and social skills

Very Perceptive:
+20% social impact, +20% negotiation ability, +10% trade price improvement, +5% tame/train animal chance, +3 intellectual, medicine and social skills

Oblivious:
-10% social impact, -10% negotiation ability, -5% trade price improvement, -5% tame/train animal chance, -2 intellectual, medicine and social skills

Scrounger:
+20% mining speed, +20% animal gather speed, +20% plant gather speed, +20% eating speed

Enduring:
+10% max pain threshold, -10% mental break threshold, +10% immunity gain speed, -15% toxic sensitivity, -15% psychic sensitivity

Very Enduring:
+20% max pain threshold, -20% mental break threshold, +15% immunity gain speed, -30% toxic sensitivity, -30% psychic sensitivity

Compatibility:
- This mod works very well with [RF] More Trait Slots [b18] because of the many restricted restrictions on trait combinations
- Using this mod with other mods that add traits probably won't break the game but you may end up with weird or broken trait combinations so I don't recommend it, this mod is designed to be the major source of additional traits to your game, but you can do whatever you want to. =P

Translations
I only speak English, but if you are able to translate this mod into another language for me I will add them to the mod. If you want to translate just post a comment saying what languages you're willing to translate.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.

51 comentário(s)
DanEBLIND 14/abr./2024 às 15:10 
O.o can we get a 1.5 update?
Kasgigz 9/dez./2022 às 16:20 
o_o
Mr McNificent 16/nov./2022 às 19:40 
This one is so much nicer. The 71 trait version is just bloat :/
ASMR gaming 31/out./2022 às 17:21 
1.4
FranCSGO Gameplays y Tutoriales 26/out./2022 às 20:34 
1.4?
Mlie  [autor(a)] 1/jul./2022 às 22:12 
@Zero Jyllmeiko Its unlisted, see my previous comment
Zero Jyllmeiko 1/jul./2022 às 19:56 
Pretty good mod. If only I can add it to my collection.

Steam refuses to let me add it to a collection. It's the same with some other mods from other games.
Mlie  [autor(a)] 23/mar./2022 às 13:27 
@kamikadza13 As you can see from the description above, this mod has been updated by the original author and will not be updated further.
kamikadza13 23/mar./2022 às 13:20 
Hello. I see that you have patch to [SYR] Trait Value. But it's cause hardlock at entering at
[SYR] Trait Value settings.
I delete patch FalloutTraits\Common\Patches\Mods\[SYR]_Trait_Value.xml
And all goes good. So, please fix it.


Screenshot [ibb.co]
Darkgills 10/ago./2021 às 11:12 
Thank You for keeping this mod alive until now, you do great work! Anyways Adios