Hearts of Iron IV

Hearts of Iron IV

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Xiziz NATO(esk) custom counters
   
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2.117 MB
Feb 28, 2020 @ 8:37am
Mar 9, 2024 @ 5:12am
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Xiziz NATO(esk) custom counters

Description
I've updated to mod to 1.14, but I had some trouble verifying that it actually works. My local copy wont load in unless I place the files in another folder, if you have tested it in your game, please tell me if it works or not!

New revamped v.2.1 of this mod, all counters have been fully redrawn and I've used a proper dds-conversion script this time so there are no more artifacts on the counters.

The AI uses a few of the custom counters in vanilla and rather than mess with the template files(which would cause a lot of incompatibilities) I've just reordered the Icons so that appropriate counters are used (Irregular cavalry & Infantry, Militia units and AI garrison templates thus use proper counters.
Counters the default paradox AI will select for its divisions(Changing these removes Ironman compatibility so I decided to work around them and give them appropriate counters instead)

Here is a list of all that I have found:

004: SPA african divisions & their main 7/2 template for post-war. (Counter in mod: Infantry)
005: SOV cossacks and ITA irregular cavalry. (Counter in mod: Irregular Cavalry)
006: SWI AT-division. (Counter in mod: Militia AT)
007: All AI garrison divisions. (Counter in mod: Garrison Infantry)
013: All AI MP-template (ENG uses it for cav in the field). (Counter in mod: Military Police)
034: ITA Marine Ascari (From focus, thanks chema1994 who found it)
066: Used for BBA Irregular Infantry templates. (Counter in mod: Irregular Infantry)
067: ITA Colonial Garrison. (Counter in mod: Tan Garrison Infantry)
068: ITA Camici Nere/Rosse. (Counter in mod: Inverted Militia) - Wish Rosse used a different counter so we could have a red one, but alas, and nere are far more likley in a normal playthrough
069: ITA Assault militia. (Counter in mod: Heavy Militia)
070: SWI citizen militia. (Counter in mod: Normal Militia counter)

If you find any other AI templates that use wonky counters, please let me know which nation and template and I will try fix them.

I am sure there are several focus locked special ones in the nordic countries that I have not done anything about.

These 4 I know about but have not done anything about yet:
003: ITA Communist CW inf brigade, ETH sudan inf brigade merc - (Currently shows as Militia Division)
021: ETH Arab cav mercs - (Currently show as Motorized Brigade)
060: ETH Black Lions Infantry - (Currently show as Bicycle)
065: ITA communist militia brigade - (Currently shows as Amphibious heavy armoured)

Not quite sure how to deal with these, "fixing" them will mean a bunch of reordering to keep it looking neat and at the same time they should not get used by the AI in a regular historical game. I'm thinking about it.

This only changes GFX files and is fully Ironman/Vanilla compatible, it will only conflict with other mods that change the custom counters.

Hope you enjoy, happy conquering!
Popular Discussions View All (2)
7
Oct 23, 2022 @ 10:54pm
PINNED: Suggestions & Requests
xiziz
2
Nov 13, 2022 @ 11:27pm
PINNED: List of counters
xiziz
35 Comments
xiziz  [author] Apr 22, 2024 @ 10:54pm 
@Limyx826: I think that is just related to how the game handles mods. This mod is safe to activate/deactivate mid game though so no harm in loading a save even with the error present, if its deactivated then the icons should not load. :)
Limyx826 Apr 21, 2024 @ 2:44pm 
I had noted that in the save file where this mod is used and not enabled, it will show as missing mod in loading screen.
xiziz  [author] Jan 28, 2024 @ 1:27am 
@Captain Nuclear Thanks! They might have some special counters too that conflict and then its all up too load order I believe which counters are used, I've never tried WA myself.
Nuclear Jan 27, 2024 @ 8:06pm 
good job bro! Works with world ablaze, albeit not perfectly
xiziz  [author] Oct 13, 2023 @ 5:56am 
@GL56 It should still be working, but I've not had time to test it myself. I'm working all weekend but I'll get it updated next week. PDX has probably once again hardcoded in some new counters that will look odd in the new Scandinavian trees. Please tell me if you found any that stick out(like skii-troops using armoured counter etc, or worse, a vanilla non nato counter!
GriffMeister Oct 11, 2023 @ 8:56pm 
New DLC Dropped, please update.

This mod is the last hope for standalone high-quality NATO Symbols.
xiziz  [author] Nov 13, 2022 @ 11:14pm 
@Limyx826 its short for garrison. @butrus-yusef-83 I'll look into it when I do my next pass.
Limyx826 Nov 13, 2022 @ 2:42am 
What does GAR meant?
Butrus-Yusef-83 Oct 27, 2022 @ 12:57am 
Could we get the counters with the Division Icon (XX) in different colours? Great work
God-princess Celestia Oct 19, 2022 @ 12:29pm 
nice:)