RimWorld

RimWorld

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Drug Policy Fix
   
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Mod, 1.1
File Size
Posted
Updated
833.138 KB
Feb 17, 2020 @ 8:45am
Feb 17, 2020 @ 6:11pm
2 Change Notes ( view )

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Drug Policy Fix

In 1 collection by Pelador
Pelador V1-1
32 items
Description
Overview
V1.1

Automatically fixes drug policies for new drug additions after the initial start values. Also sorts drug policies into drug name order.


Mod details

No more fiddling around having to update drug policies when you add new drugs or remove them from your game part way through a save game. This mod will do it "automagically" for you.

No more struggling to find the drug you want on a policy: they will now be sorted into alphabetical order.

Mod notes

Safe to add and remove at your discretion.


Compatibility

It adds to policies akin the vanilla set-up process, so will be compatible with all mods that make use of policy details and follow the vanilla convention when creating them. This mod really only sorts out the Drug Policy Entries (listings of the drugs) for each policy.

Should be Multiplayer compatible.

Github

https://github.com/PeladorRW/DrugPolicyFix


Pelador's Discord

https://discord.gg/CFNP26C

V1.1 Collection

https://steamcommunity.com/sharedfiles/filedetails/?id=2012817741


(CC BY-NC-SA 4.0)
10 Comments
Mlie Aug 12, 2020 @ 10:50am 
Since Pelador has announced their retirement from modding I made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2195390245
Hope it helps anyone!
ÁS - EN/PT Aug 12, 2020 @ 9:09am 
1.2?
Pelador  [author] Jun 16, 2020 @ 5:46pm 
@AGingersaurusRex

So I temporarily loaded the mod and could happily see the drugs in the drug policies?
AGingersaurusRex Jun 16, 2020 @ 5:25pm 
@Pelador

They are defined as drugs (i.e. they are under the "drugs" section of the lists as far as I can tell). Do you know if anyone else has had an issue before?
Pelador  [author] Jun 16, 2020 @ 5:22pm 
@AgingersaurusRex

If they have been correctly defined as drugs they should automatically be associated.
AGingersaurusRex Jun 14, 2020 @ 6:02am 
Is there a way to add Antibiotics+Painkillers from this Mod (Antibiotics and Painkillers - Wemd) to show up in the mod? I cant seem to figure it out.
Pelador  [author] Jun 3, 2020 @ 7:10am 
@alchemyst

Yes, they have been defined as joy items not drugs. But with the disadvantage of having addictions. So you have no control as per drug use to the selection of these items.
Alchemyst Jun 3, 2020 @ 5:07am 
Hi. I use rimcuisine 2. My pawns drink to much coffee and are addicted to caffeine. I don't find coffe in drug policy to limit coffee to 1 per day max.
Any idea why not?
RΞΛPΞRisONLINE Apr 6, 2020 @ 8:39am 
Awesome mod, been using it for awhile now. Little suggestion for a new feature; i would love if this would work on missing limbs as well :D You dont have to do anything with it, just thought id share. Thanks for the great mod.
Pelador  [author] Feb 17, 2020 @ 6:11pm 
@Update

Ludeon mod metadata changes