Portal 2

Portal 2

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Reliquiae #2
   
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Reliquiae #2

In 1 collection by Mikeastro
Reliquiae
13 items
Description
You can find the previous part here.
You can find the next part here.

Something happened that I would have never envisioned back when I first started making puzzles.
Just the other day, I passed 100 followers!
I would like to thank everyone who follows me and anyone who enjoys my maps.
It really does mean a lot and I appreciate each and every comment I get.
So thanks y'all, very much! :D

Anyway, hello and welcome back everyone, to the third instalment of Reliquiae.
Again, this map contains two short puzzles.
Still nothing too difficult, but the difficulty is slowly starting to increase.

The first room has no cubes, but it involves one somewhat creative concept.
There should not be any execution difficulty.
The second room teaches another concept that may be useful to keep in mind for later releases.
The concept is a little abstract, so for those curious to see what they will learn / have learnt:
You need not always be with the cube when it redirects a laser. You can pre-place it somewhere and let it do its thing later on.
Admittedly, this puzzle has just one connection too many to make it elegant enough for the mod.
However, I think it does its job teaching the concept.

Difficulty: 2/10.

Of course I won't copystrike you for the music if you record your run :p
In other news: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out!

Playthrough by Rain
Blind run by DeathWish808
110 Comments
Mikeastro  [author] Apr 1 @ 1:14pm 
@sillymel You are too good at finding these haha, very impressive :cozycrashfish:
sillymel Apr 1 @ 7:21am 
Found another trapping possibility, this time involving the one of the grates in the first room: https://steamcommunity.com/id/sillymel/screenshot/2485497501520155018/
(To execute it, make sure you're in the middle of the portal so you don't die when you move the portal you used to get in.)
sillymel Mar 31 @ 8:19pm 
Oh, and it's possible to skip the main trick in the first half, as seen in GraveNoX's playthrough on page 3, at around the three-minute mark. That playthrough appears to use jumping before portaling , but you can just stand in the portal while aiming, removing almost all of the execution difficulty for the cheese .
sillymel Mar 29 @ 8:34pm 
Wow! I don't think I've seen that trick where you use a moving platform to block a funnel so you can go through a portal on the surface it points at before, and I've played a lot of maps!

Also, it's possible to trap yourself by throwing the cube across the far goo pit in the second half: https://steamcommunity.com/id/sillymel/screenshot/2485497501506358808/
It's highly unlikely to happen by accident, but I thought you should know about it.
glenmcd[AUS] Jan 1 @ 7:08pm 
Two brilliant puzzles. Not for beginners!
Pstrywb Oct 23, 2023 @ 1:03pm 
Haha couldn't figure out that last one without jumping a gap I wasn't meant to
PDX Aug 28, 2023 @ 11:51am 
I liked the laser logic. And the markings on the floor were helpful without revealing the solution too much.:steamthumbsup:
Mikeastro  [author] Aug 2, 2023 @ 11:43pm 
Thanks for playing everyone!
@Capeman1008 Hahaha excellent work solving it! That raised floor indeed served as a hint because I feared it might be a little tricky otherwise :]
CapeMan1008 Aug 2, 2023 @ 5:26pm 
This one brought me to tears with its difficulty, and it's probably not even that hard in the grand scheme of things! The only reason I was able to figure it out was because of that one raised floor.
G4lvatron Apr 9, 2023 @ 8:14pm 
Just started playing these maps. The puzzles are very easy so far but the logic is so satisfying in all of them, these are the kind of puzzles I like to see! :steamthumbsup: