Portal 2

Portal 2

1,212 ratings
Reliquiae #1
   
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Feb 1, 2020 @ 11:30am
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Reliquiae #1

In 1 collection by Mikeastro
Reliquiae
13 items
Description
You can find the previous part here.
You can find the next part here.

Wow, thank you all for the amazing support for this series so far!
The first entry just passed 1000 players, that's insane!
I hope you will be enjoying the rest of the series just as much ^_^

Anyway, hello and welcome back everyone, to the second instalment of Reliquiae.
This second map in the series map contains two short puzzles.
Again, it is mostly aimed at those new to the workshop, but hopefully still fun for experienced players.
As I've said before, as the series progresses, the difficulty will increase.

The first room teaches another concept that may be useful to keep in mind for later releases.
Executing the solution should be easy - keep that in mind.
The second room is a short puzzle involving only a light bridge and a single cube.
If you are stuck, try to remember or play this one.
If you are curious to see how I designed the second puzzle from scratch, click here.
If you liked the second room, similar ideas are used in this map.

Difficulty: 2/10.

Of course I won't copystrike you for the music if you record your run :p
In other news: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out!

Playthrough by Rain
Blind run by DeathWish808
102 Comments
Dopetob Aug 31 @ 1:08pm 
creator not creature
Dopetob Aug 31 @ 1:07pm 
Yeah grabbing the respawning cube I often roadblock myself with professional level into thinkthing that there's no way that the creature won't do ninja moves or do red herrings.
Mikeastro  [author] Aug 30 @ 3:36am 
Thanks for playing everyone! Glad you all enjoyed it too :]
@Dopetob I'm not sure what subtle ninja move you needed in the second room, it should be all easy and clean logic. Perhaps you mean grabbing the respawned cube?
Dopetob Aug 29 @ 10:13pm 
Like a bit of no element I was surprised at the subtle ninja move you gotta do in the second puzzle.
tslayer May 15 @ 9:09am 
I was stuck for a bit in the second part but I could thankfully beat it
sillymel Mar 29 @ 12:57pm 
Good map! The first chamber took me quite a few tries to execute, and the second chamber took me longer than I care to admit to figure out. (I had convinced myself that there wouldn't be enough time to run and grab the cube before it fell into the goo after spawning it, so I was trying to place the light bridge directly under the cube spawner when doing the sacrifice.)

I was going to give execution tips for the first chamber, but I see "[ssc] Fishy" already did so on page 8 of the comments.
Melody Oct 23, 2023 @ 12:51pm 
Not sure how to do that last puzzle. But really well made regardless
CapeMan Aug 2, 2023 @ 1:22pm 
Great chamber! I'm playing these chambers to start solving some more difficult puzzles, and the first puzzle had me stumped for a while, but the satisfaction from figuring out the solution gave me the boost necessary to solve the second, honestly a bit easier puzzle!
DanceDown Jan 12, 2023 @ 10:12am 
Enjoyable! I mean, I just played all parts of "no elements" so the first part was pretty easy for me and the second part of the test ist just easy in general; still it's clean and makes good use of the elements, I like it
halfsine Nov 3, 2022 @ 11:09am 
level 1 is very hard for me cause i basically have the reflexes of a potato