Arma 3
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Djalka
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
1,663.104 MB
Feb 6, 2020 @ 4:41pm
Feb 12, 2020 @ 2:13am
5 Change Notes ( view )

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Djalka

Description
Djalka is a fictional 32.6km^2 ArmA 3 terrain version of the South Georgia Islands, located to the further east of Argentina past the Falklands / Islas Malvinas and were part of the conflict at the time. It is a snow-covered tundra-like terrain, with many mountain peaks, long roads and drives, many towns, military bases, factories, deep sea, and a lot of ocean and air environment for diverse encounters of all types. The map contains a lot of diverse areas ranging from populated cities to complete open terrain, alongside coasts and rocky mountains, vantage points on landmarks, and much more. There’s a few easter eggs and the maps is to be updated more in the future.

if you like my work, please consider donating![paypal.me]
Ko-fi: https://ko-fi.com/vectif

Recommend playing with dense fog and bad/cloudy weather for the best effect.

https://en.wikipedia.org/wiki/South_Georgia_and_the_South_Sandwich_Islands

The goal was to make a fun, big, and distinct snow terrain that’d scratch the itch the ArmA 3 community had been having for a snow/winter-themed terrain. The map is also located in a location uncommon to videogames and ArmA 3, which is in South America, east of Argentina - the forgotten island that was part of the Falklands conflict. The map is by no means similar to the real-life location, other than the shape and structure of the terrain. All the cities, military bases, farms, landmarks, and so on are purely fictional for recreational purposes of the terrain.

This was a personal project I embarked on when I was 16 in highschool. It was my 2nd map attempt and a more serious and big one at it. I ran into a lot of technical issues, a learning curve, and on and off work trying to juggle real life, my other hobbies, computer problems, high school, and college. Most of the work in this map was done around that time, although I've picked the project back up and polished it, along continuing to add new content in the present and future. This project first started in March 2017, and after lots of work, I am happy to release it for people to enjoy and have fun missions on.

There is more to come, as I plan to upgrade and do more detail work on this map. I am open to suggestions, and if anyone wants to volunteer ideas or help with object placement, feel free to contact me.

Requirements:
CUP Terrains - Core

Technical Details:
-32km x 32km Size
-Altitude range of 0 to 400
-Tundra/winter/snowy biome with falling snow (replacement of the Rain parameter)
-Good performance
-Multiple settlements such as a large electrical plant, saw mills, farms, military bases, islands, bridges, and many towns and cities made with vantage points in mind for missions.
-Small deserted islands scattered around the island
-Some open fields for mission makers & object placement

Official Development Thread:
https://forums.bohemia.net/forums/topic/227755-djalka/

License:
APL-SA: https://www.bohemia.net/community/licenses/arma-public-license-share-alike

Special Thanks & Credits:
-M1lkm8n for very specific help fixing up errors and lending a hand into sorting things out and fixing issues, really awesome guy, I owe him one! This terrain wouldn't be here today without his help on fixing critical errors the terrain had.
-Rave for inspiring me and pushing me to keep working on the terrain, watching it's progress, tolerating my shenanigans on a daily basis!
-BPS and PTR for their permission to use their winter vegetations
-ArmanIII for his permission to use his winter vegetation and his helpfulness
-Community Upgrade Project team for their conversion of the ArmA I and II assets to ArmA III
-Snake Man, Lappihuan, M1lkm8n, HorribleGoat, Mikero, Ice, & bludclot for being really helpful and giving me a lot of pointers and help throughout the #terrain_makers Discord chat to make this terrain possible!
-The ArmA III #terrain_makers Discord chat, and all the help and support from diverse community members
-Adanteh for ObjectPlacementTBH, awesome tool and really useful!
-Bohemia Interactive for this opportunity to make our own content and express our creativity, making a welcoming environment for users to create wonderful things on, and for such an amazing game!

Thank you!

ANY REUPLOADS (STANDALONE OR PART OF MODPACKS) TO THE STEAM WORKSHOP ARE PROHIBITED AND VIOLATING THE STEAM WORKSHOP EULA SECTION 6D, REUPLOADS WILL BE TAKEN DOWN VIA DMCA NOTICE WITHOUT WARNING!
Popular Discussions View All (2)
13
Dec 6, 2020 @ 8:22am
Issues & Suggestions
Vectif
1
Sep 12, 2020 @ 4:15pm
Made any content involving Djalka?
Vectif
< >
33 Comments
Vectif  [author] Jul 26 @ 11:43pm 
hi, thanks. that is not very easy to do, and I would need to have the source models for a lot of these buildings, which I do not.
[LFG] BinaryWaffle343 Jul 26 @ 10:19pm 
looks pretty good but I think it would be a lot better if all the structures and outdoor props on the map had snow on them. Might want to change the models and textures of the buildings to do that
Eisenhowzit Jul 17 @ 2:10am 
Is there a KP liberation mission set up for this map?
Snuff Dec 15, 2020 @ 7:48am 
Anyone know of any servers running this map? PvP preferably, something like Exile or KOTH? Thanks
Sleaz Dec 9, 2020 @ 5:06am 
"The goal was to make a fun, big, and distinct snow terrain that’d scratch the itch the ArmA 3 community had been having for a snow/winter-themed terrain." And you did just that, thank you for this!
gru2007 Dec 1, 2020 @ 11:12pm 
Good map, our multiplayer server use it. Thanks, really good.:steamhappy::lunar2019smilingpig:
Sonnyd0613 Oct 10, 2020 @ 1:00am 
Djaka=falklands part 2
Vectif  [author] Jun 30, 2020 @ 12:52pm 
the "snow" in this map is made to replace the "rain", therefore you can not make it rain on this map, it only snows. You can have clear weather without rain and all, just not rain itself.
Geoffry [Hk] Jun 30, 2020 @ 8:53am 
Tks Wes, i tried to disable the Falling snow and put rain, but is not possible, is keeping snowing :cta_emo6:
Vectif  [author] Jun 30, 2020 @ 12:23am 
Hey Geoffry, to disable the 'falling snow' you have to change the in-game weather, set the "Rain" parameter to 0.