Arma 3
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Djalka
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
1,663.104 MB
Feb 6, 2020 @ 4:41pm
Feb 12, 2020 @ 2:13am
5 Change Notes ( view )

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Djalka

Description
Djalka is a fictional 32.6km^2 ArmA 3 terrain version of the South Georgia Islands, located to the further east of Argentina past the Falklands / Islas Malvinas and were part of the conflict at the time. It is a snow-covered tundra-like terrain, with many mountain peaks, long roads and drives, many towns, military bases, factories, deep sea, and a lot of ocean and air environment for diverse encounters of all types. The map contains a lot of diverse areas ranging from populated cities to complete open terrain, alongside coasts and rocky mountains, vantage points on landmarks, and much more. There’s a few easter eggs and the maps is to be updated more in the future.

if you like my work, please consider donating![paypal.me]
Ko-fi: https://ko-fi.com/vectif

Recommend playing with dense fog and bad/cloudy weather for the best effect.

https://en.wikipedia.org/wiki/South_Georgia_and_the_South_Sandwich_Islands

The goal was to make a fun, big, and distinct snow terrain that’d scratch the itch the ArmA 3 community had been having for a snow/winter-themed terrain. The map is also located in a location uncommon to videogames and ArmA 3, which is in South America, east of Argentina - the forgotten island that was part of the Falklands conflict. The map is by no means similar to the real-life location, other than the shape and structure of the terrain. All the cities, military bases, farms, landmarks, and so on are purely fictional for recreational purposes of the terrain.

This was a personal project I embarked on when I was 16 in highschool. It was my 2nd map attempt and a more serious and big one at it. I ran into a lot of technical issues, a learning curve, and on and off work trying to juggle real life, my other hobbies, computer problems, high school, and college. Most of the work in this map was done around that time, although I've picked the project back up and polished it, along continuing to add new content in the present and future. This project first started in March 2017, and after lots of work, I am happy to release it for people to enjoy and have fun missions on.

Requirements:
CUP Terrains - Core

Technical Details:
-32km x 32km Size
-Altitude range of 0 to 400
-Tundra/winter/snowy biome with falling snow (replacement of the Rain parameter)
-Good performance
-Multiple settlements such as a large electrical plant, saw mills, farms, military bases, islands, bridges, and many towns and cities made with vantage points in mind for missions.
-Small deserted islands scattered around the island
-Some open fields for mission makers & object placement

Official Development Thread:
https://forums.bohemia.net/forums/topic/227755-djalka/

License:
APL-SA: https://www.bohemia.net/community/licenses/arma-public-license-share-alike

Special Thanks & Credits:
-M1lkm8n for very specific help fixing up errors and lending a hand into sorting things out and fixing issues, really awesome guy, I owe him one! This terrain wouldn't be here today without his help on fixing critical errors the terrain had.
-BPS and PTR for their permission to use their winter vegetations
-ArmanIII for his permission to use his winter vegetation and his helpfulness
-Community Upgrade Project team for their conversion of the ArmA I and II assets to ArmA III
-Snake Man, Lappihuan, M1lkm8n, HorribleGoat, Mikero, Ice, & bludclot for being really helpful and giving me a lot of pointers and help throughout the #terrain_makers Discord chat to make this terrain possible!
-The ArmA III #terrain_makers Discord chat, and all the help and support from diverse community members
-Adanteh for ObjectPlacementTBH, awesome tool and really useful!
-Bohemia Interactive for this opportunity to make our own content and express our creativity, making a welcoming environment for users to create wonderful things on, and for such an amazing game!

Thank you!

ANY REUPLOADS (STANDALONE OR PART OF MODPACKS) TO THE STEAM WORKSHOP ARE PROHIBITED AND VIOLATING THE STEAM WORKSHOP EULA SECTION 6D, REUPLOADS WILL BE TAKEN DOWN VIA DMCA NOTICE WITHOUT WARNING!
Popular Discussions View All (2)
16
Jun 4 @ 5:57pm
Issues & Suggestions
Vectif
1
Sep 12, 2020 @ 4:15pm
Made any content involving Djalka?
Vectif
< >
55 Comments
Rickoshay Nov 15 @ 1:39am 
Great looking map. Would be great to see a top down map view and some POI - and size of the sea vs land mass.
Gazpa Nova Sep 8 @ 12:21pm 
Thanks for the swift response. I just realized it would be pointless either way because this terrain doesn't use any possible dependency from Terrains 2.0. Thank you either way!
Vectif  [author] Sep 8 @ 12:20pm 
@Gazpa Nova You can ignore a mod's dependency at any time in the Arma 3 Launcher and launch it standalone, it will just prompt you not to do so, I believe it should work that way.

I'm not planning to further update this terrain as most of the work was done in 2017 before I abandoned it then rounded it up for publishing in early 2020, let alone it not being the quality standard I'd like to have nowadays, and I'm working on other projects now.
Gazpa Nova Sep 8 @ 12:12pm 
Can you remove CUP Terrains as a dependency, so we can choose between CUP Terrains and CUP Terrains 2.0?
Vectif  [author] Sep 6 @ 7:58pm 
No problem, anytime! Hope you can sort it out, and thank you.
Crom Sep 6 @ 7:45pm 
Thank you, Vectif. Sorry to cause you work. Ill try to get it figured out, cuz its a very beautiful map!
Vectif  [author] Sep 6 @ 7:17pm 
@Crom I just loaded up the map (Djalka + CUP Terrain - Core addons) and it works fine on my end, I don't see any buildings missing. You may wanna either redownload or verify either Djalka or CUP Terrain - Core, or maybe check if any other mods you may be running are causing the issue.

@musicales.tsto Thank you! I'm glad you enjoy it.
Crom Sep 6 @ 6:46pm 
Thak you for your reply, Vectif. Yes, I am running CUP Terrains - Core. Maybe the Livonia buildings port messed up your map somehow?
Vectif  [author] Sep 6 @ 12:26pm 
@Crom are you running the required mods? You need CUP Terrains - Core. I made most of this terrain before Livonia and it's Arma 2 ported structures were added to the base game.
Crom Sep 6 @ 10:50am 
This is a wonderful map, but unfortunately too many of the buildings are missing. Anyone know a fix for this?