Project Zomboid

Project Zomboid

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Vilespring's M113A1 Armored Personnel Carrier [Updated 2023]
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55.175 MB
Jan 30, 2020 @ 12:47am
Apr 17, 2023 @ 2:15pm
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Vilespring's M113A1 Armored Personnel Carrier [Updated 2023]

Description
The M113A1, an American Armored Personnel Carrier constructed out of 5083 Aluminum Alloy at 28mm - 44mm. This machine and its variants have been in service since 1960 all over the world.

In Project Zombiod, the M113A1 is a very rare and very powerful, yet balanced vehicle. The M113A1 can hold up to 2 crew members and 6 passengers in the back, making it a very good transport vehicle. When pressed into a cargo role, the seats can haul a decent amount of items, but not nearly as much as a dedicated truck. Another incredible feature of the M113A1 is high durability and protection. The machine has the ability to run over many zombies without much damage, and bullet protection of the armored hull, stopping all damage to its occupants. The only way to get injured while operating an M113A1 is accidents, and those would be quite painful. Due to the nature of armored vehicles, being in an accident when inside one, even at low speeds, will cause severe injuries.

However, the M113A1 has many issues along with its extreme rarity. While it cannot be broken into through traditional means, hatches and doors can be removed even when locked. This however, requires lots of time and level 8 mechanics. Fuel economy is less than ideal, and the engine is very very loud and will attract unwanted attention quite easily. Quite a few other parts on the M113A1 are unique and require a high mechanics skill to uninstall and install, and also a high metalworking skill to repair. M113A1s also have a high chance of spawning with spare parts in them, to assist part scarcity until players can cannibalize another one.

M113A1's can be found just about anywhere, since it's in the spawn table that police vehicles are, making it a special vehicle. However, the chances of finding on in a junkyard or wreck isn't that bad. They always have good loot in them!

The mod only adds one vehicle, but it has 30 skins so finding another M113A1 that looks the exact same is quite improbable.

NOTE: There are 3 mods included that determine where it's allowed to spawn. Enable as many as you want, or enable none to keep it from spawning if you wanted to.

Notable mod interactions:
Filibuster's Used Cars - The M113A1 will spawn along side the military vehicles. This significantly increases the chances of finding one.
Superb Survivors - Bullet proofing! Hostile NPCs shooting at you will be greeted with a metallic clunk as the armor stops bullets! This bullet proofing should theoretically work in multiplayer, but I'm yet to get my friends to shoot at me.

Known quirks:
When armor defeats an attack, blood still sprays out
The suspension is a bit wobblematic
Spacebar makes the nose dive into the ground
It's too light. It should be about 6x heavier but the game just hates it.

Workshop ID: 1983277711
Mod ID: VileM113APC
Mod ID: VileM113APCSPWNJNK
Mod ID: VileM113APCSPWNMIL
Mod ID: VileM113APCSPWNPOL
Popular Discussions View All (5)
80
Dec 25, 2023 @ 7:16am
Bug Reports
Vilespring
4
Mar 20, 2020 @ 5:50am
Translations
Vilespring
1
Jun 9, 2022 @ 5:09pm
Ids
Turret
611 Comments
Tregedy Apr 29 @ 6:21pm 
there a bug in my server where the engine could be damaged and go to red condition,even though it still show green on the mechanic menu
Vilespring  [author] Mar 10 @ 3:13am 
I'll look it into later I guess then.

I'm quite busy, so it'll take a while, especially since I don't have a B41 install.
Neopolitan Mar 10 @ 2:29am 
This is the only APC mod I am using
Vilespring  [author] Mar 9 @ 11:16pm 
The tracks physically cannot be removed from the model. They are combined with the model, and will never be removed.

You are confusing this mod with another.
Neopolitan Mar 8 @ 7:00pm 
I am having the same issue. The tracks are not there at all. The vehicle will not move because the tracks are not there
Vilespring  [author] Mar 8 @ 12:59am 
The tracks are not a separate part of this vehicle.

They are invincible and hidden.
Kisame Mar 7 @ 11:42pm 
Found several but none of them have tracks. Playing on build 41, any help?
Seri896 Mar 3 @ 5:12am 
Todo mal
Jimrambit Jan 17 @ 2:07am 
Great For My Vanilla-Like Save
ORION.exe Dec 29, 2024 @ 8:05pm 
I'll be waiting for both of these mods on 42b

thank you for your work!:spiffo: