Space Engineers

Space Engineers

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L.Y.N.X.O.N Industries Block Pack
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
49.355 MB
Jan 24, 2020 @ 3:21pm
Jan 29, 2020 @ 2:35pm
5 Change Notes ( view )

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L.Y.N.X.O.N Industries Block Pack

Description
Big thanks to Qrahn and FatFly and the lovely Tiamat community modders!


What is included in this modpack?

- Hydrogen Tank "Gratus" (Vanilla Block Size)
- Hydrogen Tank "Excelsius" (Vanilla Block Size)
- Hydrogen Tank "Gladus" (Vanilla Block Size)
- Battery Cell "Skipper" (Vanilla Block Size)
- Large Freight Container "Packrat"



Models made for the UpsideDown Space Engineers server.

Be aware! The block definitions are currently unconfigured and are very much bare-bone!

If you find any bugs or missing things in the mod, please contact me via the comment section! <3




All models are licensed under GNU General Public License v3.0
62 Comments
reddtherage Sep 11, 2022 @ 3:07pm 
so, I got ask because im playing on multiplayer server using "industrial overhaul" mods and was wondering if this mod works with said mods?
Cruel Sun Jun 25, 2021 @ 4:08pm 
Can you put a normal GUI icons? Like in L.Y.N.X Industries - Gas Storage Expansion for example.
Abisius Feb 28, 2021 @ 4:11pm 
@Authors
is it intended that the cargo container has less cargo volume while needing mor eplace than the vanilla large cargo container?
same question about the storage volume of excelsius and gladus where it looks like excelsius should have less storage than hte gladus and the gladus has even less that the vanilla hydro tank while grotus has the same and excelsius far more while gladus has far less storage capacity than the vanilla one. from the looks of it would excelsius be below vanilla storage capacity and the other 2 roudn about the same than the vanilla hydro tank
ArcZeroNine Aug 11, 2020 @ 5:21am 
@jason all i need for SP rn, will have to wait to get an update for the fix for MP, unless it works for Non-server MP games ( run one of my saves in MP ) which should work as it would be running of me as the client. one way or another, i would be able to use the cargo
Jason Aug 9, 2020 @ 9:25pm 
@HellBoundPsych0 This will fix the issue on the client side, your end.
ArcZeroNine Jul 31, 2020 @ 10:55am 
@Jason @dppioneer this will fix the cargo ourselves, or would this have to be on @Lynxon end?
Rakorun Jul 30, 2020 @ 7:09am 
@Lynxon are u still aware of the mod? ^^
Jason Jul 8, 2020 @ 7:55pm 
@dppioneer You, insert pronoun, are amazing! Please let me buy you a beverage!!

To expand on the previous post.

-Navigate to
C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1978096328\Data

(or where ever you installed Steam)

-Open the EntityComponents.sbc with Notepad++ or your text editor of choice and replace

<Size x="3" y="3" z="7" /> with <Size x="7.5" y="7.5" z="17.5" />

-Load your game and replace the existing blocks, this is save game compatible!
FeedMe Apr 30, 2020 @ 9:52pm 
Found the issue with the cargo container. There is a line in the MOD name / Data / EntityComponents file that reads

<Size x="3" y="3" z="7" />

it should read

<Size x="7.5" y="7.5" z="17.5" />

that will give the proper volume for cargo.
Hope that helps a bit.
DVD Player Apr 18, 2020 @ 10:39pm 
I really don't think he's gonna fix the cargo on this one.