Space Engineers

Space Engineers

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Helios T-2X Mantis
   
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696.412 KB
Jan 13, 2020 @ 6:52pm
Jun 20, 2020 @ 3:07pm
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Helios T-2X Mantis

In 1 collection by Major Jon
Helios Defence Systems (Plug&Play Guns/Turrets/Clang Drives etc.)
33 items
Description
[Vanilla|Survival Ready|Subgrids]

A simple placeable custom turret with 2 gatling-guns. It is unconveyored, but can hold plenty of ammo in the connector. The ammo lasts for 7 minutes of straight fire, but realistically this won't ever survive that long in a fight.

It is set up to work with all major turret scripts (choose one).


Some stats:
-Blocks: 31
-PCU: 792
-Mass: 4.8 t
-Max-Angle: [-45°] - [90°] Up

Setup:
Choose one of the three turret scripts and follow the instructions:

A: Whip's Turret AI Slaving Script - complicated setup, lots of customization, very reliable
1.-Make a hole for your turret (1x3) (you can fill in the sides later)
2.-Place a single turret on your ship
3.-Rename Turret Group X (change the X to a,b,c or something) (delete the old Turret Group X!!)
4.-Place one or more AI turrets close by and include them in the group (interior turrets work well here)
5.-Nametag all AI turrets with 'Designator', e.g. "Interior Turret 2 Designator"
6.-Repeat step 2-5 as many times as you want
7.-Delete the group called DDS Turrets
8.-Place a programmable block on your ship and load Whip's script

B: Diamond Dome Defense Script - medium setup, some customization, +tilt-lock reload
1.-Make a hole for your turret (1x3) (you can fill in the sides later)
2.-Place turret on your ship (as many as you want)
3.-Place at least one AI turret on your ship (interior turrets work well here)
4.-Group all AI turrets as 'DDS Designators'
5.-Delete the group called Turret Group X
6.-Place a programmable block on your ship and load the Diamond Dome script
8.-Recompile script if you add more turrets

C: Rdav's Easy Auto Turret Script - simple setup, limited options
1.-Make a hole for your turret (1x3) (you can fill in the sides later)
2.-Place turret on your ship (as many as you want)
3.-Place at least one AI turret on your ship (interior turrets work well here)
4.-Delete all groups
5.-Place a programmable block on your ship and load Rdav's script
6 Comments
Mike Dude Jun 18, 2020 @ 8:22am 
DDS does rocket rotor turrets now.
Babbayega Jan 14, 2020 @ 3:08pm 
Isy’s IM that is.
Babbayega Jan 14, 2020 @ 3:07pm 
I will tinker with it. I tend to use Izy’s inventory manager. Since it does a great job of resupplying weapon ammo. Among everything else it does. I wonder if it can do it across the connector.
Mi will tinker some.
Major Jon  [author] Jan 14, 2020 @ 10:00am 
Major Jon  [author] Jan 14, 2020 @ 10:00am 
It's too small, I tried, but it's impossible to conveyor it even with connector locking. The connector can hold a ton of ammo though.
Babbayega Jan 14, 2020 @ 9:57am 
any chance of you adding a conveyored version?