Sid Meier's Civilization V

Sid Meier's Civilization V

200 ratings
American Civil War Scenario
   
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File Size
Posted
Updated
6.008 MB
Nov 16, 2013 @ 12:32am
Feb 26, 2015 @ 11:18pm
2 Change Notes ( view )

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American Civil War Scenario

In 1 collection by framedarchitecture
Historical Scenarios
7 items
Description
Reunify a Divided Nation!
It is 1861, and the southern half of the United States has declared its independence and seceded from the Union. You have until 1869 (100 Turns) to reunify the Nation by controlling 80% of the United State's population. Play as the Union, as Lincoln, or the Confederacy, as Davis, on an accurate map of the eastern United States.

Scenario Features
* Many new Industrial-era techs, units, and buildings, several unique to the United States
* Higher level difficulties add additional challenges for human players.
* New civ-specific Policy Branches reflecting Civil War laws
* New resources including Tobacco, Rations and Rifles

How to Load
Activate Mod > Single Player> Custom Game> American Civil War > Load Mod
If you have trouble downloading or installing this mod (i.e. the mod does not display in your Mods list), see this guide.
Do not load this scenario with any mod that changes base game attributes. UI only mods, like IGE and InfoAddict, should function.
MAC Users see this CivFanatics forum thread[forums.civfanatics.com] for help on enabling mods.

Requires Gods and Kings Expansion!
Will unload BNW and any DLC you have installed.
126 Comments
dkash31279 Jan 4, 2022 @ 6:51am 
Good war sim, very difficult though. The war weariness was hard to deal with. I also never had enough gpt. I thought University of Virginia was founded by Thomas Jefferson before the civil war?
Steve Russell Sep 1, 2019 @ 9:10am 
Wouldn't work for me. Kept getting "Mod blocked due to exclusivity" message. What does that mean anyway?
framedarchitecture  [author] Feb 12, 2019 @ 8:39pm 
@veazey1234 just right click the choose policy icon to dismiss....
veazey1234 Feb 9, 2019 @ 8:45pm 
As the Confederacy I unlocked all social policies. Upon reaching enough culture to unlock what would normally be another policy I was prompted to select another policy before ending the turn, which of course I couldn't do because there were none left. This happened before completion of the main storyline and thus rendered the mod unplayable at that point as I could not advance another turn.
war_walrus Aug 3, 2017 @ 2:33pm 
Great mod, your attention to detail is awesome! The only issue I had was I can't load a game after I've saved it. Thank you!
Cusi Pachacuti Jul 21, 2017 @ 4:06am 
maby add a bit of mexico and europe for alliances and trade and sorts
framedarchitecture  [author] Oct 7, 2016 @ 2:30pm 
@Wilfred_The_Stoned_Do No need for pedantry and condescension... As I've said several times in comments below, France is included as a needed additional trade partner for the South.
Wilfred_The_Stoned_Dog Oct 7, 2016 @ 12:43pm 
you do know the french lost control of quebec to the british around 1760 right? the British had control of all of canada during the civil war.
Asrikk Jul 7, 2016 @ 9:26pm 
Mistatroll: There's an in-game scenario for it. I'm not sure which DLC (if any) provided it. This one is entirely different, on a larger map and in general is far more difficult.
Bisko Jun 14, 2016 @ 6:15pm 
this mod is way too overpowered, couldn't capture a single city