Legend of Grimrock 2

Legend of Grimrock 2

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The One Room Round Robin Part 3
   
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94.792 MB
Dec 8, 2019 @ 2:51pm
May 3, 2020 @ 9:18am
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The One Room Round Robin Part 3

Description
The One Room Round Robin 3
Version 1.1
README[www.dropbox.com] (same information as this description, but prettier)
Support Thread on the Steam Forums
Support Thread on the Grimrock Forums[www.grimrock.net]
Hints and Help[www.grimrock.net]
Dungeon Editor files[www.nexusmods.com] (requires an account on Nexus Mods)
IMPORTANT: There's a problem with the Grimrock forum. When you register, it doesn't send an activation mail.
After registering, please leave a comment here on Steam, containing your chosen username.
The ORRR3 team will then activate your account manually.


Introduction
You are travelling to Bardwell in the Peacebound Lands, when suddenly a wave of strange force drives through you and makes you fall unconscious...

ORRR3 - the multi-modder project for LEGEND OF GRIMROCK 2
15 developers have each created areas of the game, in various styles, always full of new ideas, puzzles, assets and effects. All of them are unique, amazing and contain many surprises, while everything is tied together by an extensive story about an abandoned village, strong magical powers, and the Dark Tower.

Features
  • 20 Modders' Locations
  • Over 20 Levels
  • Extensively crafted Global Areas
  • Elaborate new Spell Set
  • Never encountered Enemies
  • Re-balanced Weapons
  • Non-Player Characters
  • Optional Quests
  • 62 Secrets
  • 17 Achievements
  • Support of Parties with fewer than four Champions

Extensions and Additions
There are a few new features in ORRR3. Nothing that will give you a headache, but they should be mentioned.

Spell System

ORRR3 has a slightly different spell system than the original Legend of Grimrock 2. There are many new spells to discover; its worth following other paths than just Fire Magic now.

To cast a spell, you will have to find the scroll for it first. You cant cast a spell you havent found, even if you know the right gesture.

To keep track of your spells, a spellbook is provided. Once a spell scroll is found, its knowledge is recorded in this book and can be looked up at any time. No need to carry around all those individual scrolls.

Besides that, the process of casting spells is the same as in the original Legend of Grimrock 2.

The power of spells is now affected by the casters Willpower and equipment, so a new display is included. On the characters Stats tab you can view the power multiplier for each type of spell. Spells damage, duration, and other effects are multiplied by this percentage. The star icon displays the chance of scoring a critical hit with a spell.

Additionally, this tab now shows the characters rates of health and energy regeneration at the bottom.

ORRR3 Progression

You can get new Achievements while exploring ORRR3. Some additional statistics about the game are also available. To view them, click on the small + in the top left corner of the screen. This opens (and closes) the ORRR3 Progression board, which shows well your progression.

The content shown might change during the game. Dont get confused.

Of course, there is also the Statistics board from Legend of Grimrock 2 itself, which you still can view from the pause menu.

The ORRR3 Patching System

With version 1.1 of ORRR3 comes a patching system that automatically modifies old savegames to work with a newer version of the mod. This means that even if you install v1.1, you can continue your ORRR3 gameplay that you have started with an older version.

All you have to do is to load your savegame from the Grimrock main screen as usual. Mind that you will get a message that you are trying to open a savegame that has been created with another version of ORRR3 than the current one. You will also be asked if you want to continue – you can click "yes".

Your game will then be loaded and automatically patched to work with version 1.1. If this has been successfully completed, you will get a message as soon as the loading process is finished.

Due to technical reasons not all fixes can be included that way. However, it is ensured that nothing important has been left out.

If you would like to know what has changed since the original release, please have a look at the changelog file.

Problem with importing a party
Legend of Grimrock II offers the possibility to start a Grimrock game with an imported party from an existing savegame. This is also possible with ORRR3.

But unfortunately it is quite likely that the party of the savegame contains components that ORRR3 (or any other Grimrock mod) doesn’t support. This inevitably leads to a crash.

This is due to certain parts of the mechanics of the game that are not easy to get around.

Therefore we recommend that you start ORRR3 only with a new party.

Hints and Help
Are you stuck in ORRR3 and need a little bit of guidance? We do not offer a full walkthrough, but there is a section in the official Grimrock Forum[www.grimrock.net] where help, hints and solutions have been collected. Probably your desired information can be found there.

If not, you can of course ask questions at any time. You will usually receive a quick response.
89 Comments
EvLSteveDave Sep 5, 2022 @ 4:40pm 
The level design and overall structure of this mod is amazing. Better than the original LoG2 campaign easily. That said, the puzzle design of this mod ranges from extremely poor to just downright disrespectful to the player. It's literally ruined this mod. Most of the puzzle designs are that bad or antagonistic at their worst.
TNT傲天 Apr 7, 2022 @ 12:29am 
在哪里下载
harpo Dec 2, 2020 @ 8:11am 
This mod started out to be a great mod. A lot of work was done to make this mod possible. The farther I got a lot of the puzzles became hard. I am in the Tower now about to finish up I think. There are way, way to many new power scrolls. Way over done as far as I'm concerned. I had to watch the walkthru to get a few tasked done. The walkthru dude is so powerful it is boring watching him fight. I'm not trying to bad mouth this mod as it is a super put together and I had a lot of fun playing it. A wee bit long also. Thanks to all the mod makers for their efforts.
malcolmdale Jun 19, 2020 @ 1:55am 
Sorry I only got the one spellbook but I didn't realize it works for both wizards, not just the one who has it in his inventory. I'll press on!
Zo Kath Ra  [author] Jun 18, 2020 @ 9:17am 
@malcolmdale

> So I tried to make a party with 2 wizards.(I don't like alchemists and I hate guns) but it seems it's not possible.

What do you mean by "it's not possible"?

I just started a new game of ORRR3 with a party of four wizards, and there are no problems.
malcolmdale Jun 17, 2020 @ 3:49am 
So I tried to make a party with 2 wizards.(I don't like alchemists and I hate guns) but it seems it's not possible. Is there a way?
Comminges May 3, 2020 @ 6:37am 
Avec les remerciements à MS Word pour la traduction du français à l'anglais
For all Grimrock fans, I highly recommend this dungeon. I had to do it 3 times to get the 62 secrets, 7 treasures, 55 spells, 22/19 Epics items and 17 ORRR 3 Progress. This dungeon consists of 24 levels. There are new monsters (I enjoyed the one in the shape of soap bubbles), riddles and puzzles sometimes difficult, an innovative game concept, quests to achieve (ORRR 3 Progress), encounters with spirits, souls to take and a lotsof new objects. There is even a game in the game 'The Colour of magic' and a training room to have the level in order to defeat the "big villain of the end" who is particularly coriaceous. Congratulations to the whole team and thank you. Now it's going to be hard to find an equivalent dungeon.
Comminges May 3, 2020 @ 6:33am 
Pour tous les fans de Grimrock, je conseille vivement ce donjon. Il m’a fallu le faire à 3 reprises pour avoir les 62 secrets, 7 trésors, 55 sorts, 22/19 Epics items et 17 ORRR 3 Progress. Ce donjon se compose de 24 niveaux. Il y a de nouveaux monstres (j’ai apprécié celui en forme de bulles de savon), des énigmes et puzzles parfois difficile, un concept du jeu innovant, des quêtes à réaliser (ORRR 3 Progress), des rencontres avec des esprits, des âmes à prendre et un tas de nouveaux objets. Il y a même un jeu dans le jeu ‘The Colour of magic) et une salle d’entraînement pour avoir le niveau afin de vaincre le « grand méchant de la fin » qui est particulièrement coriace. Bravo à toute l’équipe et merci. Maintenant il va être difficile de trouver un donjon équivalent.
Zo Kath Ra  [author] Apr 28, 2020 @ 5:54pm 
Dr.Disaster Apr 28, 2020 @ 8:06am 
@ukdouble1: aye, they do exist. Both ORRR and ORRR2 are LoG1 mods.

@Redbadge: my take:was to figure out the average per scroll.