Arma 3
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Virolahti - Valtatie 7
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
560.589 MB
Dec 2, 2019 @ 2:40am
Dec 8, 2019 @ 3:42am
2 Change Notes ( view )

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Virolahti - Valtatie 7

Description
After years of working on and off with this terrain, I'm pleased to finally be able to tell you:

Welcome to Virolahti!

This is a fictionalized version of the municipality of Virolahti; which is the southeastern-most municipality of Finland and thus right on the border with Russia. This project was started by Tonto and I to make a larger Valtatie 5, a 'spiritual successor' of sorts, for Tonto's VT5. You will find lots of forests, farmlands as well as plenty of villages dotting the terrain. At the moment there is not as much micro-terrain as in VT5, but I might improve upon this in future updates.

Trivia:
Size: 18km x 18km
Settlements: 43 villages/towns
Objects: 2.15 million

License:
APL-SA[www.bohemia.net]

Special thanks to:
Tonto- - For helping me set up this project, object placement, etc. And of course; for inspiring me to make terrains for Arma 3.
Temppa - For giving me tons of advice in making terrains - without which this terrain would never have been completed! Not to mention the help I got with configs, textures, and so on.
Arma Finland - For playtesting a half-finished terrain throughout the years. Special mention to those who helped with object placement, gave advice/ideas, etc.
Popular Discussions View All (6)
33
Nov 11, 2022 @ 2:43pm
Bug Reports
furean
1
Jun 17 @ 9:51am
Anyone having trouble getting ALiVE to work on this map ?
Itz_JJ
8
Feb 29, 2020 @ 11:58am
Suggestions
Ron4Swat
< >
267 Comments
Mr Noseybonk Aug 21 @ 7:41am 
@Sturm - that error is a CUP terrains thing, you may have it subscribed and downloaded, but is it activated in the launcher?
[GER] Sturm Aug 4 @ 9:40am 
Got the following issue:

Warning Message: Addon 'vt7' requires addon 'AiA_Structures_Data'

My parameters:

-world="empty" "-servermod=" "-mod=@CBA_A3;@RHSAFRF;@RHSUSAF;@Zeus_Enhanced;@ace;@RHSGREF;@Enhanced_Movement;@Remove_stamina;@Task_Force_Arrowhead_Radio_BETA__;@Tier_One_Weapons;@BoxLoader__Vehicle_in_Vehicle_loading;@Zeus_Enhanced__ACE3_Compatibility;@RHSSAF;@JSRS_SOUNDMOD;@ACE3_Arsenal_Extended__Core;;@3den_Enhanced;@Antistasi_Plus;@3CB_Factions;@CUP_Terrains-Core;@Virolahti__Valtatie_7;@Zombies_and_Demons;@@Horror_Mod;@BWMod;@ACE_Compat-RHS_AFRF+Key;@ACE_Compat-RHS_GREF+Key;@ACE_Compat-RHS_SAF+Key;@ACE_Compat-RHS_USAF+Key;" -autoinit
NUTTY_TV Jul 20 @ 3:02pm 
Idk why or how, but your map seems to not autoload cup terrains core, like it's not dependent anymore very weird
a_tree Jun 6 @ 4:46pm 
Valorant-i?
SpaceGhost May 31 @ 6:21am 
Show your mod line on the server Pirogi.
Pirogi Railgun 3.0 May 31 @ 12:32am 
Still having fits trying to get this to run on a dedicated server. The map appears in the list of maps during mission selection, it's properly referenced in the CFG, but when I try to load a mission it goes "No entry 'bin/config.bin/CfgWorlds.vt7`."
Duke May 26 @ 10:52am 
ah, you say you have have CUP Terrains - Core, but I don't see it running/named in your modlist ? That could be the problem...
BLSmith2112 May 26 @ 9:04am 
@Duke Thanks for your fast reply! Interesting. I looked in my root directory of mods with the '@' folders. The mod folder was default called "@VirolahtiValtatie7," which matches what you see from my png link containing the mod list. For fun, I changed the name of the '@' folder to "@Virolahti__Valtatie_7" and changed the run line to that as well. No luck!
Duke May 26 @ 1:52am 
@BLSmith make sure the name of the mod matches. Check the folder where your VT7 is installed and make sure it exactly matches i.e. @Virolahti__Valtatie_7 the underscores are important. It needs to match !
BLSmith2112 May 26 @ 1:30am 
(Sorry, tons of edits) I added the map to my dedicated server (and added it into the command line) and the server no longer appears in the server list and it cannot be joined via direct connect. I saw somewhere that "Addons" and "Keys" is capitalized but they shouldn't be, but even after making both those changes to "addons" and "keys," the server still does not appear. Any ideas? We have CUP - Terrains - Core, also installed. It's a locked, no battleeye, non-sign required (0) server. Here's a image of our server page https://i.imgur.com/WTepFPs.png and you'll notice your map is listed at the end. If I remove your mod, everything works as intended.