DayZ
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IRP-Land-Rover-Defender-110
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Type: Mod
Mod Type: Vehicle
File Size
Posted
Updated
112.309 MB
Nov 13, 2019 @ 11:05am
Jan 9, 2021 @ 2:06pm
10 Change Notes ( view )

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IRP-Land-Rover-Defender-110

Description
NOTE THAT COPYING OR UNPACKING/REPACKING OUR CONTENT IS STRICTLY PROHIBITED!

IRP Land Rover Defender 110

Hello everyone, we here at ForsakenRP had this amazing piece done recently and thought it would be a shame to not allow others to enjoy it and have therefore decided to release this vehicle separate from our private mod pack. We hope you will enjoy it as much as we will!

https://www.forsakenrp.com/

The new Land Rover Defender will make travelling around the lands Chernarus feel like breeze and of course, with a big boot and the rooftop you will have plenty of extra space for when you are moving equipment. As with the real landrover the battery is attached on the driver seat. The Land Rover comes in 3 variants to fit everyone needs!

Car Specifications & features:

● 4 colourer variants (Yellow, Green, Red and UN white)
● 600 Slots
● Spare tire slot available (rear)
● canister slot available (rear)
● 2X Barrel slot available (rooftop)
● Shovel slot available (rooftop)
● Camo Net slot available (rooftop)
● Chest slot available (rooftop)
● 4 seats (2 front, 2 rear seats)
● Working lights (headlights, rear, reverse, brake)
● Custom sound
● Working suspension

Known issues:
None currently, please report any below.

Class names:

Wheel: Defender110_koleso
Door front left: Defender110_dver_1_1
Door front right:Defender110_dver_2_1
Door rear left: Defender110_dver_1_2
Door rear right:Defender110_dver_2_2
Hood: Defender110_kapot
Trunk: Defender110_bagazhnik
Car itself: CrSk_Land_Rover_Defender_110

For green, red or UN version add _Green, _UN or _Red at the end of door/hood/trunk/car class names


Credits:
A huge thank you for CrushingSkirmish for implementing the vehicle to DayZ and MaximMM1 for creating the 3D model!


If you have any questions then reach out to Svenne on Discord: Svenne#4172
Popular Discussions View All (60)
19
Oct 30, 2021 @ 12:09pm
Tryed all "fixes" Still no spawn in 1.14
FlyingMachineGun
61
Mar 18 @ 11:03am
Server using this mod
Blue'
4
May 11 @ 4:51am
Sea chest slot broken after 1.16?
inkihh
< >
732 Comments
Maracuja May 11 @ 4:52am 
Wooden crate slot is broken it seems, anyone else having this issue at all?
Blood May 3 @ 8:41am 
hello, can I use your mod to repackage into a client mod for the server?
Akax Jenkins Apr 20 @ 6:26pm 
Would it be possible to make this vehicle less prone to spinning off? it controls way worse than any vanilla game...
Sander Apr 19 @ 9:18am 
Same for me, despawning despite config changes
svekke Apr 13 @ 12:37am 
is there a way to change the damage the defender gets ? it drives thru trees like nothing happend no damage annywhere even when crashing into a wall no damage
printf("Senkai"); Apr 11 @ 2:08pm 
Same problem...
steven.cox90 Apr 10 @ 7:58am 
I've done that it and no change. Still keeps de-spawning.
Crasted Apr 9 @ 2:05pm 
increase time to live to 3888000, types.xml
steven.cox90 Apr 9 @ 12:45pm 
I am having the same issue with my vehicles de-spawning. I have checked the types.xml file against several xml validators and each time it comes back invalid. I have even tried copying form a valid xml and just changing the name but this doesn't work. Any help would be greatly appreciated.
Toby Apr 6 @ 6:40am 
Are you supposed to add everything in the folders ourselves? Like the events, cfgeventspawns, etc..