Tabletop Simulator

Tabletop Simulator

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Dragonfire (Complete Through Sword Mountains Crypt)
Number of Players: 2, 3, 4, 4+
File Size
1.277 MB
Nov 8 @ 9:52pm
Nov 11 @ 10:39am
4 Change Notes ( view )

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Dragonfire (Complete Through Sword Mountains Crypt)

"While it is possible to play a single game, unrelated to any other game events past or future, it is the campaign for which these rules are designed." - Gary Gygax in the Preface to the original Dungeons & Dragons


Dragonfire is a cooperative deck builder that feels quite unique in what it sets out to do. Set in the Forgotten Realms of Dungeons & Dragons fame, Dragonfire is not meant to just sit down and play once- rather, it emulates the feel of a long running RPG, with 2-6 players taking the roles of adventurers, delving into dungeons, exploring the Sword Coast, gaining experience, learning new skills, and finding magical items of great power to allow them to take on progressively harder challenges.

Be warned that this game is not for those who want an easy win- you're going to lose a lot. But even as you lose, you'll at least gain experience points to empower your characters and eventually bring you closer to your goal. It's an unforgiving game, but it's also a very rewarding game- while the first scenarios are fairly plain, as you advance through the campaign you'll see far more interesting and unique adventures which sometimes will play wildly different from one another, while following along a single connected narrative plot. Stick with it and you'll progress from barely being able to fend off goblins to being able to challenge mighty dragons and hordes of undead in true D&D fashion.


Included are the following parts of the campaign:
  • Dragonfire (Core game)
  • Shadows Over Dragonspear Castle adventure pack
  • Chaos in the Trollclaws adventure pack
  • Warlock's Crypt downloadable scenario
  • Sea of Swords adventure pack
  • Moonshae Storms campaign pack
  • Corruption in Calimshan adventure pack
  • Ravaging the Sword Coast adventure pack
  • Sword Mountains Crypt adventure pack

Also included are the following "side" expansions:
  • Wondrous Treasures item pack
  • Hidden Treasures item pack
  • Heroes of the Sword Coast character pack
  • Heroes of the Wild character pack
  • Two Promo Characters (Kobold Rogue/Assassin and Lizardfolk Ranger)

As of the time of posting, the game is complete minus promos. I will try to get new sets as they release and add them promptly, but cannot promise how quickly I will be able to manage such.

All in all, this comes to a total of:
  • 102 Character Sheets
  • 718 Cards
  • 358 Feature Stickers
  • 21 Scenarios
  • 59 Pages of Story


Dragonfire[] is created by Catalyst Game Labs,[] and is adapted from their earlier release Shadowrun: Crossfire.[] Dungeons & Dragons and the Forgotten Realms setting are property of Wizards of the Coast.[]

Thank you to Lily for their amazing Kraken Table mod.
Thank you to Dead Cat for thier Questionably Obtained Weapons.
Thank you to Eruyome for their background collection.
Thank you to the creators of the four different treasure chest mods.


No, there's not currently any way to get the Very Rare treasures without cheating. Yes, they've been there since the beginning with the core game and the item packs. Yes, it has all of us fans of the game scratching our heads, we have no idea why there was such ridiculous futureproofing.
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MarioFanaticXV  [author] Nov 12 @ 3:37pm 
I'm not versed in Python, and besides, it'd be a very difficult game to script setup for with how wildly different later scenarios get. Not to mention deciding if you want to mix appropriate cards in for various decks and the like.

It's a very customizable game, and accounting for that with scripting would be a nightmare.
nathanieldalton7 Nov 12 @ 1:47pm 
Is there any plan to do any automation?
MarioFanaticXV  [author] Nov 11 @ 10:58pm 
I got most of my stuff opened but unused (semi-opened at that), so I made the same mistake at first when trying to sort through everything to ensure everything was there.
nathanieldalton7 Nov 11 @ 10:04pm 
great! i completely missed that in the rule book.
MarioFanaticXV  [author] Nov 11 @ 9:50pm 
Moonshae reuses some scenarios from the base game and modifies them. If you look at the Moonshae rulebook, it should have details for how to play scenarios 1, 4, and 7, which do not have their own scenario cards.
nathanieldalton7 Nov 11 @ 9:35pm 
Moonshae campaign seems to be missing its first scenario
MarioFanaticXV  [author] Nov 11 @ 9:27pm 
I would very much appreciate that, thank you.
nathanieldalton7 Nov 11 @ 7:57pm 
I have the both woodelf and lizardfolk rangers (4 chars) and can give you scans if you want. I also found good versions of the dragon wizard promo that I printed and its decent quality if you want me to send your way. Been trying to find a good print of the Druid half elf with no luck.
MarioFanaticXV  [author] Nov 9 @ 10:32pm 
It does take a while to load as there's a lot of large files. As for the items in the bags, you'll have to remove something from the same "deck" before they display properly. Because of the way things are organized, a single bag may have multiple "decks" which are in there, especially the character sheets.

It's a annoying that you can't preload them, but that's just how TTS works, I'm afraid- no way around it. However, you can speed up future loads by turning on Mod Caching.
Solracd Nov 9 @ 9:33pm 
Great Work! I hope to use this very soon!
I notice that load time is very long. Should I be preloading something?
I also have some image errors when loading. I've only looked at the wizard bag so far.
What am I doing wrong?