Arma 3
415 ratings
Data Type: Mod
File Size
1.876 MB
Nov 7, 2019 @ 10:44am
Sep 16, 2020 @ 3:53am
17 Change Notes ( view )

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This mod was integrated into Arma itself with the 2.00 Performance/Profiling branch and is now OBSOLETE.

This mod does what it says, it caches some data that Zeus usually has to reload everytime you open the interface.

In short it fixes the freeze when opening the Zeus interface with many mods loaded.

This might seem magic to you, and it kinda is but it also has some downsides:
  • Only works with BattlEye disabled (This mod simply cannot possibly ever work with BattlEye unless you want to get game-banned permanently. So please stop asking me about BE compatibility.)
  • Disables Zeus pricing system (all units cost 0)
  • Makes all units/vehicles/items from all loaded mods available, activatedAddons in mission.sqm or addCuratorAddons are all irrelevant, you cannot hide things.

But because you cannot hide things, I instead also optimized the Zeus search. See video above for a comparison.

Multiplayer notes:
This mod is clientside only. Only Zeus users need to load this.

Q1. Can you make a BE compatible version?
A1. No its not possible to make a BE compatible version.

Q2. Can you get the mod whitelisted by BattlEye?
A2. I can. But it will just cause BE to gameban you for hacking. Whitelisting just allows the dll/mod to be loaded, if the mod does "bad" stuff, it'll still ban you for it.

Q3. Can you make a 32bit version?
A3. No, that would be a waste of time as barely anyone is on 32bit anymore, just use 64bit.

Q4. Does this work with ZEN/Ares/Achilles?
A4. Yes.

This mod is licensed under CC-BY-NC-ND[].
Meaning you cannot reupload it to the workshop, cannot share it without giving credit (not removing my name from the pbo is enough), and cannot sell it. In short, keep your filthy hands off of my stuff.

Thanks to TehFocus for the Mod Icon/Thumbnail.
Thanks to Leopard20 for helping with getting a actually readable description here :D

If you want to support me, I have a patreon:
Every dollar makes me happy and proud of my work.

Also it would make me happy if you could rate my mod. 5 starts would look soooo sweet :3
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Commander Kibbins Oct 30 @ 10:05pm 
Yeah, I've noticed that. You worded my question much better lol @Diveyez
Diveyez Oct 26 @ 4:41pm 
Hey dedmen, is this still in the prof/perf build? It does not appear to be loading zeus as fast as it was before the last update.
Commander Kibbins Oct 20 @ 11:38am 
Is anyone having issues with the Zeus interface lagging pretty badly every time you load into it? It's like the most recent update disabled the zeus cache or something. Normally I'd assume that maybe I was running too many mods or something but it only started happening after the last update, so something had to change.
трайкан Oct 4 @ 5:51pm 
The launcher says this mod is corrupt and unplayable because it doesn't contain EPO/PBOs - I tried deleting the folder and resubscribing but got the same result. Ideas?
Predator14 Sep 26 @ 2:21pm 
I really do not understand why the devs not implement this since the beginning of zeus, it is nevertheless obvious, without your mod zeus and just unplayable, the devs are wankers a can we must admit!
Morrison Sep 7 @ 8:43pm 
To be fair, the line says "Performance/Profiling branch". It makes it sounds as if the "normal" version of Arma still may need it. I mean, I don't exactly know what Performance/Profiling branch is, and I'm sure most other people have the same problem.
Handsome Man Sep 4 @ 10:51am 
my misson restrat zeus still cache, But when I started the mission again my zeus is fine,Who can tell me what's going on, thanks:steamsad:
Ryan Turner May 25 @ 2:28am 
I get you so much @Dedmen Miller, no matter how much is written or said that X, Y, Z reasons, people seam to ask the same questions, before BI intregated this to the game (or similiar). I've to say thank for the 2 years you've provided this wonderful mod =)
Filzar Geynep May 12 @ 12:27pm 
I think this mod did allowed me to bypass the zeus limitations in the Zeus Bootcamp gamemode. Now it is not working anymore, you have any idea of why ?
kaylabs Apr 22 @ 7:44am 
Guys, that's written in the first line of mod description, it is now OBSOLETE because it has been integrated into Arma stable branch (even fastest at first zeus loading)
@Dedmen Miller, I seriously admire your patience ;)