Arma 3
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RwG Addon Base Building Exile
   
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
319.647 MB
Oct 18, 2019 @ 7:11pm
Oct 22, 2019 @ 5:10pm
4 Change Notes ( view )

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RwG Addon Base Building Exile

Description
The RwG Addon "Basebuilding Exile" is now available.
This contains new objects and structures for the Exilemod.
So far only wood elements are available and their upgraded versions. These can be crafted as frames, placed as usual in Exile and can then be upgraded with the Wood Planks Upgrade Kit (needs a hammer) and with the Exile Fortification Upgrade Kit reinforced with metal.


- A big gate for transporters.
- Different door variants.
- An elevator that can lift vehicles and people.
- More snappoints
- Compatible with Exile objects
- 3 Custom/Shadow Lods, different texture resolutions, View Geometry and Phys Geometry
- Items Electric Engine, Box Of Nails, Wood Planks Upgrade-Kit, Furnace Kit, Anvil Kit, Workbench Kit
- and much more

Exile Vanilla
If you want to use the objects without frames, you don't need to change anything in the config. Use recipes which create a full wall.

RwG Mod
If you want to use this variant, then use the attached recipes and customcodes. To upgrade a frame, you will need the Wood Planks Upgrade Kit and a Hammer.
GitHub[github.com]
Recipes follow soon

WARNING
This mod is still under development. There may be errors, which are not intended by the creator.
Please report bugs in the Discord Channel[discord.gg].
If you use Enhanced Movement, write the objects of the RwG Addon in the blacklist, otherwise locked doors can be opened by everyone.
The elevator does not write coordinates of players and vehicles in the database. So move/drive before log-out.


This mod is an extension for the Exilemod and therefore not functional without it.

This mod may not be modified and reuploaded without the permission of the creator.
This violate the Steam EULA 6D. Reuploads will be removed without warning via DMCA Notice..



Test-Mod
18 Comments
luchodevc Feb 25 @ 11:10pm 
One question: can the elevator be used to go up several floors or just one floor?
SHREK Sep 19, 2023 @ 6:50am 
this mod support ravage mod?
Maletzki | AVMG.EU Sep 23, 2022 @ 8:48pm 
Hello, asking for permission to use this mod in our mod pack. Regards
alissacg Sep 2, 2022 @ 10:33pm 
i would just like to have the elevator thought it was cool
Haruna Ryou Jan 17, 2021 @ 4:12am 
is there a bug that when I put the reinforced door down in editor, it can't be opened?
OdinCZ Sep 1, 2020 @ 9:05am 
Hi, I found other parts in the editor like RwG_ReInforced_Door_Lock_Win_Static
RwG_ReInforced_Door_Lock_nWin_Static
RwG_ReInforced_Door_nLock_nWin_Static
RwG_ReInforced_Door_nLock_Win_Static
RwG_ReInforced_Floor_Static
RwG_ReInforced_FloorPort_Static
RwG_ReInforced_DoubleGate_Swing_Static
RwG_ReInforced_Gate_Swing_Static
RwG_ReInforced_Doorway_Static
RwG_ReInforced_Wall_Static
RwG_ReInforced_Window_Static
RwG_ReInforced_Window_Grid_Static
RwG_ReInforced_Window_TipUp_Static
RwG_Palisade_Straight_Static
RwG_Palisade_Straight_Podest_Static

They look great, but even after creating a recipe, you can't craft
Some solution?
Geekm0nkey Mar 3, 2020 @ 11:21am 
Could the server key be renamed? its using the same key name as the mosquito addon.
EDIT: Seems as though server owners can rename keys, so long as the mod and the keyfolder key both match, the client doesn't matter. (workaround)

BTW: Love your work dude.
Tuco Juan Ramirez Mar 3, 2020 @ 10:09am 
May I have your permission to add your mod to a mod-pack for our server? All credit will be given to you.
NeoBuzantinos Jan 10, 2020 @ 5:56am 
this mod support ravage mod?
Pouchtre™ Oct 29, 2019 @ 12:41pm 
Thanks man :)