RimWorld
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Character Editor
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어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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업데이트일
7.667 MB
2019년 9월 28일 오전 1시 41분
2024년 5월 1일 오전 9시 14분
업데이트 노트 241개 (보기)

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Character Editor

설명
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
인기 토론 모두 보기(145)
27
2025년 5월 19일 오후 2시 03분
Bug reporting
Hedigo
141
2025년 5월 18일 오전 9시 27분
고정됨: Frequently Asked Questions
VOID
49
1
2025년 4월 19일 오전 7시 59분
고정됨: FUTURE TODO'S
VOID
댓글 4,465
Xitaqa 2025년 5월 19일 오전 6시 39분 
I can see how to edit favorite colors for pawns that have them. How can i add a favorite color for a pawn that doesnt already have one?
b 2025년 5월 19일 오전 3시 23분 
i came here to ask the same thing as the person below. i cant edit any values below zero through this mod, except for metabolic efficiency, because that one has a slider. i wanted to ask if others are having the same issue cause i think* it was possible to do this before, but maybe im wrong.

if not, i too would highly appreciate the support for negative values.
lomak1nnn 2025년 5월 18일 오전 8시 35분 
On some items it is impossible to set the stat offset property to a value less than 0.3 or 0.0, i.e. it is impossible to set even a negative effect independently. For example, I want to edit the shooting accuracy parameter of the heavy plate helmet from vfe medieval expanded. By default, the parameter is -8.0, when I click edit this parameter it changes to 0.0 and nothing can be set below this value. It would be nice to support negative values.
Official| TheWhiteHattedGamer 2025년 5월 17일 오후 4시 07분 
I have an issue where any pawns that are off map and related to a pawn in my colony, just show "error getting tooltip" and the social tab is empty despite the fact that Bingus Kringus Dinkleburg XVII the high jedi priest of Florida has every relation known to man

Its listed in the social list but shows up as just pawns on the map, Idk how to fix it and i don't want to remove a mod accadently and brick every single save :steamsad:
SeatStealer 2025년 5월 9일 오후 5시 29분 
I am wondering if anyone has a fix for this. I have a big list of colonists with a bunch of relationships between them (parents, kids, spouses, etc.) but when I load the list of colonists some of these relationships don't load (usually parent/child relationships).

I'm wondering if anyone has a fix?
江畔何人初见雪 2025년 5월 4일 오전 7시 13분 
After using rimthemes to change the game theme, the Character Editor panel will flash and disappear when opened in the game. You must click on the screen to appear. How can I solve this problem
(It's machine translation, I hope you know I mean)
Surasu Undying 2025년 5월 1일 오후 11시 45분 
Good mod but i have a problem and i think more people too. I use Vanilla aspirations expanded and in the need bar the aspirations appear overlapping the fullfillment bar, wich makes imposible toi change said aspirations but funny enough you can edit the fullfillment. Also i tested and if you use both Aspirations expoanded and food variety the food variety bar appears bellow fullfillment and overlaps even more. Hope i said that correctly sin english is hard and i do not wanna sound rude!
Alu 2025년 4월 27일 오후 9시 54분 
screenshots show you how to do just that with the save and load button
Tek 2025년 4월 27일 오후 1시 17분 
So... as I see this, this mod can't load previously saved colonists when you start a new game, right?
Moogle 2025년 4월 26일 오후 7시 06분 
This mod is 10/10