RimWorld
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Character Editor
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어워드
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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7.667 MB
2019년 9월 28일 오전 1시 41분
2024년 5월 1일 오전 9시 14분
변경 사항 241개 ( 보기 )

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Character Editor

설명
last update: v1.5.10 build on 2024-05-01 for RimWorld v1.5.4069
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
인기 토론 모두 보기(130)
124
2024년 5월 24일 오후 7시 56분
고정됨: Frequently Asked Questions
VOID
45
1
2024년 6월 22일 오후 3시 31분
고정됨: FUTURE TODO'S
VOID
34
2024년 4월 19일 오후 2시 19분
고정됨: Saved characters not loading
Killer Tamashi
댓글 4,215
[KOR]Bichang 18시간 전 
Why does this mod affect the exclusive armor performance of Kyulen mod? If this mode and Kyulen mode are present at the same time, the specifications of the Kyulen armor are fixed to the specifications of CE, making the value ridiculously high. So I had to change the DefName of the armor to prevent the patch. No matter how much I modified the values, the modifications were not applied.
Radiosity 2024년 6월 23일 오후 12시 08분 
Okay, so after using the editor to tweak a character's appearance, that didn't disable dev mode. But opening the ideology menu does, so it seems to be something specifically related to that. When I do something in that menu and click next to close it, dev mode also goes away.
Radiosity 2024년 6월 23일 오후 12시 04분 
Having same issue as PaprikaRobin, using character editor disables dev mode whenever I edit a pawn then close the editor. Most of my mods are content/QoL etc, nothing that should interfere with another mod's custom menu. Dubs Mint Menus, perhaps, but I can't think of any others that might be causing the issue.
DonZekane 2024년 6월 22일 오후 2시 46분 
@Alu saw that just now, thank you
DonZekane 2024년 6월 22일 오후 2시 45분 
Nvm I just set a keybind in mod options
Alu 2024년 6월 22일 오후 2시 44분 
Bottom ui
DonZekane 2024년 6월 22일 오후 2시 43분 
Is there a button somewhere?!?!?
DonZekane 2024년 6월 22일 오후 2시 43분 
Please please write on the first row of your description HOW TO EDIT A CHARACTER once the game begins because I completely forgot.
Ayomi 2024년 6월 22일 오전 9시 22분 
@Hunny I am unable to edit ear/tail color, which used to be tied to hair color A and B. This worked until recently and the only mod that was updated was HAR itself, so it has me wondering if something changed in the new HAR update.
June 2024년 6월 18일 오후 2시 37분 
Hey I was curious if this mod could be made to be compatible with Endless Growth. It was compatible before the new update but now any time I edit my pawns skills, it doesn't go past 20 anymore.

Also I tested just the two mods together (Character Editor and Endless Growth) and it's still not allowing me to edit the pawn's skills.

Now what's interesting is that I can use the arrows and by clicking the arrows it does go past 20, but as soon as you type in the skill editor it resets them to max again (20).