RimWorld

RimWorld

10,412 ratings
Character Editor
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
8.905 MB
Sep 28, 2019 @ 1:41am
Jul 21 @ 8:51am
245 Change Notes ( view )

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Character Editor

Description
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)




MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit, modify or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities
• add or remove xenotypes and genes
• edit persona weapon traits


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
Biotech (optional)
Anomaly (optional)
HugsLib (optional)
...
Character Editor


MOD SETTINGS
• ARGB/HDR [Enable/Disable] (image of selected pawn)
• Create with race specific clothes [Enable/Disable]
• Create nude [Enable/Disable]
• Create no start weapon [Enable/Disable]
• Create no start inventory [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Mini view [Enable/Disable]
• Show in main tabs [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Optional map settings [Enable/Disable]
• Automatic Apparelcheck [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Show dead logo [Enable/Disable]
• Use sorted pawn list [Enable/Disable]
• Use name files [Enable/Disable]
• Hotkeys for UI and Teleport
• Resolution (image of selected pawn)
• Stack Limit [1..9999] (max value for the inventory slider)
• Num capsule slots [10..400]
• Custom saved armor changes
• Custom saved weapon changes
• Custom saved item changes
• Custom pawns slots [90..400]


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey button (set a hotkey in settings)


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA and ColorB.


COMPATIBLE MODS
should be compatible to almost every mod


HINTS
• To see add / remove pawn buttons - click on the star button left of the bio tab. that will show you all extended functions for pawn creation and more. click it again to hide them.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture


LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, polish, spanish, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


to change the hairs with gradients, you will need the Gradient Hair mod
if you are looking for extra weird hair, here is a Gradient Pack I







nexusmods external download[www.nexusmods.com]
Popular Discussions View All (152)
88
11 hours ago
Bug reporting
Hedigo
146
Aug 15 @ 12:45am
PINNED: Frequently Asked Questions
VOID
52
1
Aug 8 @ 4:57am
PINNED: FUTURE TODO'S
VOID
4,736 Comments
Alu 23 hours ago 
Thats a harmony issue
Its fixed now
Hey all, me here, so turns out that my system wasn't booting Rimworld correctly. Turns out i had to set it to launch with something called "Rosetta"

All is good here with the mod, pretty epic :D although xenotype preview doesn't work with the built in xenotype editor so just letting you know
Jet Aug 19 @ 8:34pm 
where is the directory to delete files? would i need to delete the characters i made in the CE folder or is it something else?
either is a conflict or something did go wrong with the update.
try if deleting the files of the mod on your drive and making a clean redownload helps.
eighmy_lupin Aug 19 @ 2:59pm 
This is one of 444 mods I'm using and it works fine for me, so there's got to be a conflict for you guys
Wild Aug 19 @ 10:03am 
This UI fkin sucks
Richard Aug 18 @ 10:14pm 
not working
Ultrakitten1 Aug 18 @ 7:22pm 
it doesnt work for some reason?
Thegraphitecrate Aug 18 @ 2:22pm 
@Zork Badfellow when the terrain fails to generate, it goes back to the title screen, not saving ideologies or characters. How is that my fault it didnt generate?
Zork Badfellow Aug 18 @ 1:55pm 
@Thegraphitecrate sounds like you're dealing with pebkac.