Space Engineers

Space Engineers

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Solaris Station
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
23.385 MB
Sep 8, 2019 @ 10:55pm
Sep 25, 2019 @ 2:32pm
2 Change Notes ( view )
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Solaris Station

Description
Solaris Station. VANILLA

Thank you JackRPG for doing a spotlight on this build. see it here.
https://youtu.be/gadxgqo844I

See the new MK. 2 Tolkien Station here!
https://steamcommunity.com/sharedfiles/filedetails/?id=1959281848

Solaris station is a Large Deep Space Refueling and Trade Hub.
Features A massive Solar Ring that rotates



To activate the Rings - Go to command Deck and press 9 on main cockpit.



396 Batteries
144 Solar Panels
4 Refineries
8 Assemblers
2 Hangars for Small Ships (Automatic Doors) 20 sec to open
4 Self extending Large Ship Docking ports
12 Hydrogen Tanks for refueling
4 Large Reactors (for backup power)
12 Small reactors (for backup Power)
1 Trade Set up
1 Safe Zone (removed)

This Station Has no Engines or Jump Drives, as it is intended as a DEEP Space Trade Hub away from Planets and Roids.

Hangar Doors react to small ships within 30 Meters. 20 seconds to open

Docking clamps for large ships will extend when large ships are within 30 meters (10 meter extention)

Attention. To add a safe zone to the station....
1.Stop All rotors!
2. Add Safe Zone and set up
3. White list everything inside the Bubble.
4. start up rotation

Failure to white list will cause the segments of the station to "Rattle".
Though no damage will be done while the safe zone is active, it will look really scary if you don't.
Popular Discussions View All (1)
0
Mar 9, 2021 @ 9:24am
Conveyor Systems
Skyhawk
33 Comments
ArgonWolf Aug 6, 2021 @ 12:34pm 
oh thanks i did not think of that i just used merge block to connect it to make it a hole ring
jmferretmaster  [author] Aug 4, 2021 @ 4:26am 
@XLightning_WolfX ... see below
jmferretmaster  [author] Aug 4, 2021 @ 4:25am 
Also there is a blueprint of just the ring in my workshop, feel free to check it out.
jmferretmaster  [author] Aug 4, 2021 @ 4:23am 
There are 2 newer versions of this type of station in my workshop if you are interested, as far as connecting goes... you gotta have a rotor with no head on one section and the a rotor head on the other section, bring the 2 sections together by towing, then select the rotor with no head in your panel and hit attach.
ArgonWolf Aug 3, 2021 @ 5:14am 
I been trying to add another ring to the station but i cont figure out how you have all the panels connected to each other when i tried i found out the rotors cant connect to a block like merge blocks do how did you do it?
jmferretmaster  [author] Jun 20, 2020 @ 2:18pm 
not sure they seem to work fine for me.
METAdj Jun 19, 2020 @ 2:13pm 
I cant seem to get the docking clamps to work, they wont connect, no matter the settings of the connector
jmferretmaster  [author] Jan 4, 2020 @ 3:37am 
The new MK. 2 Tolkien Station is ready, check it out here. https://steamcommunity.com/sharedfiles/filedetails/?id=1959281848
jmferretmaster  [author] Jan 3, 2020 @ 2:11pm 
yep it will be up on the workshop in the next few days, hopefully sooner
Dragonfang-9 Jan 3, 2020 @ 6:30am 
nice. I had to add a few myself to the last one.
you gonna be putting it in the workshop? I would love to play around with it.