Arma 3
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RKSL Studios - AW159 Wildcat
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Data Type: Mod
Mod Type: Helicopter
File Size
Posted
Updated
180.320 MB
Sep 2, 2019 @ 2:14pm
Mar 16 @ 11:21am
14 Change Notes ( view )

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RKSL Studios - AW159 Wildcat

In 2 collections by RKSL-Rock
RKSL Collection
11 items
UKAF: UK Armed Forces Collaboration
14 items
Description
RKSL Studios presents our BETA of the AW159 Wildcat HMA2

V3.098d - Please see the changelog

This addon WILL change and EVOLVE. There is no guarantee class names will stay the same and performance and features may change between versions.

You need to understand:

- No guns in this version - next update...should be...
- Torpedoes disabled - not working ingame
- Depth charges disabled - not working ingame
- Loadouts are going to change.
- No wreck model

PLEASE NOTE: Please see the Change Log.

AW159 Wildcat FAQ[kb.rkslstudios.info]

LEGAL DISCLAIMER
- RKSL Studios addons are distributed without any warranty; without even the implied warranty of merchantability or fitness for a particular purpose.
- The RKSL Studios addons are not an official Addon or tool.
- The use of these addons (in whole or in part) is entirely at your own risk.

The Full End User Licensing Agreement for this addon pack is available here:
http://eula.rkslstudios.info/

PACK CONTENTS
> Wildcat HMA2 - Royal Navy Helicopter carrying 2 Crew and 4 Passengers.
> Wildcat AH1 - British Army Helicopter carrying 2 Crew and 4 Passengers.


FEATURES:
- > Dynamic Loadouts
- > Optical Turret with NV/Thermal modes
- > Emergency Floatation System - See the AW159 Wildcat FAQ[www.rkslstudios.info]
- > Option to open/close doors in EDEN attributes.
- > Option to open/fold Rotors in EDEN attributes.
- > Optional Support for Duda's Advanced Rappelling
- > Optional Support for Lesh's Towing Mod
- > integrated Towbar - for towing.

BUGS AND FEEDBACK
We would appreciate hearing about any issues or suggestions you have experienced. Please use the Bug Tracker below:

Wildcat Bug Tracker[www.rkslstudios.info]

CREDITS
This addons and model is 100% unique and does not incorporate any 3rd party content:

* Models: RKSL Rock
* Textures: RKSL Rock
* Animation Setup: RKSL Rock
* Character Animation: RKSL Rock
* Config: RKSL Rock

A3 Testing:

* JASS
* Toxic Lemon
* Charlie's Hemorrhoid
* Devoted Stoat
* The Idiot previously know as "Generic Harmless Animal"
* Kyle M
* Soggy Biscuit III

Research and Support, Help etc:
* Banks for answering questions and reviewing Pizza. (Avoid Dominoes in Yeovil)
* Jay B for reading the manuals over the phone.
* Bertram for providing the most pedantic technical critic possible.

And so many other that provided help solving many many issues.


Thanks

Rock
March 2025

189 Comments
RKSL-Rock  [author] 9 hours ago 
@WallyJas Thanks for the complement.

Re AH7 - Yeah was in A2. I'm working on an improved version for A3 too. There will be an Arma 4 version 100% new models too eventually.

https://x.com/RKSL_Rock/status/1637072041835724803/photo/1
WallyJas Apr 19 @ 5:47pm 
I love this mod, amazing cockpit and flight dynamics. did i read somewhere that you used to also have a Lynx AH7 for ARMA2?
Lumin Apr 6 @ 12:39am 
Cheers for your work Rock. This is a fantastic mod. Looking forward to the CVWP weapons pack as well <3
RKSL-Rock  [author] Mar 30 @ 6:38am 
@Alik Thanks for the compliments. Nice to know people are enjoying it.

Re #1 ACE - I hate to say it but I cant control what ACE does. We dont use it and I haven't tested it. If you want to create an ACE compat for it I'll happily help you out.

Re #2 That one of the trade offs. I know not everyone uses it but we fly with AFM and TrackIR so we don't have quite the same issue. I can see about making an optional patch addon to change the view angles etc too. Or at least a community template to help you change what you want yourselves.

Re #3 Realism was the prime requirement for this. It was meant to be a bit of a challenge to fly and once mastered to be more fun than the stock helos. Feedback says I achieved that. So I hope you are having fun.

Finally, the new CVWP weapons pack will open up some new weapon options that others have asked for. Spike, Hellfire, DAGR/APKWS etc.

I'm trying to get it all done ASAP but real life keeps interrupting. Please stick with me.
alik Mar 28 @ 4:57am 
TLDR: Love the pylon modularity, the quirky features like the emergency flotation bags and tow bar, the handling, physics and texture quality, but it still needs a bit more work before units can comfortably use it.
alik Mar 28 @ 4:57am 
Looked into this mod for my unit's air wing. At first when I spawned it in and just flew it around I was amazed at the interior and exterior texture quality, as well as the handling and suspension/landing physics. But when I looked into it's CAS role it all went to shit. 1) With ACE you go deaf even with any Pilot helmet + Earplugs when you start firing, don't even want to imagine what it's gonna be like for the infantry inside. 2) The default view angle is a bit lower than in other helicopters which at first was cool because you'd see all your instruments without free-look, but because it's lower than the black marker drawn circle on the windshield, when you zoomed in, it would zoom under the circle target, and the cabin would take a big part of your screen, making it very annoying for dumb-fire CAS runs where you need good visual contact. 3) The lack of heads up display also forces you to fly it like a Little Bird in King Of The Hill.
RKSL-Rock  [author] Mar 18 @ 6:44pm 
@Aurora - Try unsubscribing, then resub after a few mins. it should get the latest version.

I cant replicate the CTD anymore. it was caused by a bade scope line in the config. Its all fine now. We've been playing with it online for the last few days.

@Moggzy - Can you describe whats happening? Glitches how?
Aurora Mar 18 @ 5:18pm 
I think so
RKSL-Rock  [author] Mar 18 @ 4:21pm 
Also what other addons are you using?
Sir.English (ColDelta) Mar 18 @ 2:35pm 
Describe the Glitch?