Stellaris

Stellaris

97 ratings
Underground Realms
 
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0.720 MB
Aug 11, 2019 @ 10:34am
Dec 5, 2019 @ 1:34pm
17 Change Notes ( view )
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Description
This mod buffs Criminal Heritage & Gospel of the Masses civics and tries to make it meaningful and actually playable.
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103 Comments
Mengsk 18 hours ago 
Ozhov syndicate. I like that.
Commerce, My Dude Dec 10, 2019 @ 11:07pm 
I'd like to help you copy edit the English localization for this. =)
Zefnar  [author] Dec 4, 2019 @ 10:58am 
Yes, you can :). Moreover, as a Criminal Syndicate, you can even open Branch Office in other Megacorps :)
CookieHonstah Dec 4, 2019 @ 9:37am 
I'm not sure if you've said this before but can you open branch offices on existing vassals with this mod? I know you've said that it'll keep any branch offices when you vassalize using your takeover event but what if you've vassalized them by war and now want to open branch offices on them? Is this possible?
Zefnar  [author] Nov 27, 2019 @ 10:21am 
Alright !

- Criminal Syndicates can now open branch offices in other megacorps
- Criminal Syndicates can now open branch offices on planets belonging to a country they're having a war with or a truce
- Lithoid livestock producing food has been fixed
Zefnar  [author] Nov 27, 2019 @ 9:50am 
@Stephen yeah ! This is a great idea, I'll look deeper into this to see if it's doable
Stephen Nov 27, 2019 @ 2:17am 
Can you make it so criminal syndicates can put branch offices into other, normal, megacorps?
Gary Whopper Nov 26, 2019 @ 5:52pm 
thank you for this mod, I love the idea of play as a criminal syndicate, and this mod makes them actually viable.
alex Nov 15, 2019 @ 3:21pm 
@cray935 that was probably my reddit post, i disabled my mods one by one until this one returned the livestock back to normal
https://www.reddit.com/r/Stellaris/comments/dvivhz/tasty_rocks/
Cray935 Nov 15, 2019 @ 9:38am 
I read on reddit that there is a bug in stellaris with lithoid livestock, 2 days ago. Are you sure it is this mod?