XCOM 2
775 Bewertungen
[WOTC] Star Wars Galactic Republic Weaponry
2
6
2
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Dateigröße
Veröffentlicht
Aktualisiert
642.291 MB
4. Aug. 2019 um 20:29
10. Juli 2020 um 18:58
11 Änderungshinweise (anzeigen)
Sie benötigen DLCs, um diesen Gegenstand nutzen zu können.

Abonnieren zum Herunterladen
[WOTC] Star Wars Galactic Republic Weaponry

Beschreibung
Weapon mod to compliment the armor I released last Thursday. Mostly tested by The Tommy Trials, should everything should work for the most part.

UPDATES:

Update 1.0 - Release Contents
-Blast Shield
-DC-15A
-DC-15S
-DC-15X
-DC17M and X/Sniper Attachment
-DC-17 Pistol
-DC-17 Akimbo Variant (Long boi)
-DP-23
-Westar M5
-Z6 Rotary Cannon

Update 1.1 - (12/27/19)
-DC-17M and DC-17X remaster
-Flashlights for all weapons

Update 1.2 - (2/9/20)
-Westar M5 rifle remaster, and new sniper
-DC-15 ARC trooper pistol

Update 1.2.1 - (3/7/20)
-Fixed the glass on the blast shield
-Fixed issues with texture compression and LOD groups. In other words, textures should be more performance friendly.
-Small script changes (weapon preview on upgrae menu is back)

Update 1.3 - (3/18/20)
-DP-23 overhaul

Update 1.4 - (7/10/20)
-New DC-17C pistol model from Venator
-Rescaled all pistols to remove clipping
-Adjusted the blast shield to remove clipping with the clone armor, removed the glass fix mod dependency

Update 1.4.1 - (7/10/20)
-Fix for the Westar Sniper not having a projectile
-Fixed mising socket on the new pistol
-Glass fixed again
-Altered new pistol's emissives

Update 1.? (Coming later)
-Bug fixes (If any)
-New weapons if possible
-DC-17AA/Anti-Armor (Maybe, if compatibility with Iridar's Underbarrel Attachment mod can be found)
-DC-15 Pistol


RECOMMENDED MODS:
-[WOTC] Star Wars Galactic Republic Armory


DISCLAIMER:
The assets used in this mod are not free release, please ask before you try to use anything so I can see if I can let you use them. Nothing here is for commercial use, and will never accept any money based off this mod.


QUESTIONS AND ANSWERS:
Q: Can you add X, Y, and/or Z?
A: Possibly, the upcoming updates take priority, but I'm willing to hear out suggestions.

Q: Do I still need Dim's weapons?
A: You shouldn't. Feel free to keep using them if you want tinting though, I just wanted to updated them for the PBR shaders in WOTC, plus I wanted them to always be black

Q: Long War version when?
A: Never. (Unless LWOTC comes to the Workshop)

Q: Vanilla version when?
A: Never.

Q: Can I use or borrow assets from your mod to create my own sub-mod.
A: Probably, depending on what models you want to use. Ask first, and I'll see.

Q: Bulpup/Vektor Rifle/Autopistol version when?
A: Maybe today, maybe tomorrow, maybe never. Depends on when I want to go back into the project to add those weapons variants.

CREDITS:
-Condensed Turtle Flesh - Rigging these suckers
-Venator - New DC-17C model and textures
-Sergey Kolesnik - Westar M5 inspiration
-Venator- Westar M5 textures
-DICE - Models and textures
-Myself - Shield model, Westar M5 modeling, textures, and all the other stuff
Beliebte Diskussionen Alle anzeigen (9)
11
19. Feb. 2023 um 12:13
Making the DC15S Carbine the default starting weapon
Vlask (Va'len)
6
22. Juni 2021 um 13:49
Bug Reporting?
Fr0stByte
1
21. Jan. 2023 um 10:58
*Solved*Magnetic Star Wars Weaponry Problem
Egg of the Simply
239 Kommentare
Rastek 29. Mai um 16:24 
While going through the configs to make them compatible with my current (actually it's like a year old i took a rather long hiatus because of this) lwotc run, I found out things like the DC-17M and Westar-M5 also have the same movement bonus as the DC-15S (this was not stated in-game), yet the DC-17M's bonus isn't implemented in the base and magnetic versions of the gun
Mr.Knight24 9. Mai um 4:16 
so Long war version when?
Saber47 11. Apr. um 5:55 
I believe you need a separate mod to dual wield secondaries
meatpie eater 8. Apr. um 17:50 
so in one of the images a soldier is dual wielding blaster pistols but i can't seem to get my characters to do that
YokingVirus069 28. März um 10:47 
The -C-15A and DC-15S are extremely loud. Is there a way to fix this?
Thorin Wyvernshield 21. März um 16:32 
also when someone upgrades to magnetic and plasma weaponry will these weapons get any upgrades as well or do i have to look for a different mod?
Thorin Wyvernshield 21. März um 16:31 
Could thermal detonators be made?
Mycroft 9. März um 3:41 
Has anyone found a fix for the Proving Grounds V2 incompat? Literally none of the star wars weapon mods are upgradeable right now and that sucks.
Gameking117 29. Dez. 2023 um 19:24 
is it possible to change the blaster bolt color from blue to red? wanting to do early empire game
TheCrafter220 24. Nov. 2023 um 0:16 
Hey guys, I don't know if someone posted this before but just a heads up the Proving Grounds V2 mod by Hot3looded conflicts with this mod and makes it to where you cannot upgrade the weapons past base damage. Hopefully this some people.