Conan Exiles

Conan Exiles

100 ratings
File Size
0.997 MB
Jul 27, 2019 @ 5:29pm
Nov 10, 2022 @ 3:29pm
9 Change Notes ( view )

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Increase the level cap to 250. The number ofattributes per level now increase by 1 for each level. Feats (knowledge) points increase as they did before the Sorcery update.
Legendary Chests can be opened at level 60 and above.
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altef  [author] Nov 10, 2022 @ 3:30pm 
I've reverted feats (knowledge) to the previous progression.
Armigus Nov 10, 2022 @ 6:37am 
Sorcery only set the attribute points to 1 per level, not the feats, now called knowledge. The knowledge points should retain their pre-sorcery scaling.
altef  [author] Nov 9, 2022 @ 11:50am 
I've adjusted the mod to provide only one feat and attribute point per level, past sixty.
And I noticed that when using the admin panel to move up and down levels your attribute points only ever increase, so be aware of that. As far as I can tell it is a behaviour of the base game, since it happens even before you hit level 60.
FriskyFritz Nov 9, 2022 @ 3:55am 
I would say so, because after maxing out all of our attributes, we end up having hundreds of attribute points just sitting there, that have no use since we can't do anything with them
altef  [author] Nov 8, 2022 @ 4:47pm 
Just to be clear, you guys want each level to only grant 1 attribute point and 1 feat point?
Armigus Nov 7, 2022 @ 9:41am 
Prior to Sorcery the attribute point system was sound. From levels 56-60 you got 12 points and the mod extended that naturally. Now that Sorcery made each level give, and need, only 1 attribute point the mod needs to adjust for that.
FriskyFritz Nov 5, 2022 @ 7:44am 
After level 60 instead of getting one point to put into an attribute such as strength,vitality, etc. You get 13 now. I am 70+ and have 182 points just vibing there that I can't do anything with. Was this intended or is this a mistake that happened?
altef  [author] Nov 3, 2022 @ 11:44am 
The number of points should go up at the same rate as before level 60. Feats stay at 13 until level 70 (where they briefly go up to 45, before dropping back down to 14 until level 80). Attributes should hit 14 at level 65, and then go up again at level 70.

I was pretty careful with this mod to extrapolate the rates of progression in the base game (including the required XP between levels). That said, I haven't actually played since well before Sorcery came out - did it change those rates?
Armigus Nov 1, 2022 @ 5:15pm 
Did you intend for every level above 60 to grant 13 points each? Might be an oversight from pre-sorcery.

The XP needed for each level jumps massively after lv 60. Could this be smoothed out? I would not mind if the XP growth per level were scaled so that it approached 1M XP by level 60. I use thrall mods to keep packs of pets and scale XP quickly anyway.
altef  [author] Sep 8, 2022 @ 1:40pm 
Hmm I couldn't find where the quick loot overlay is triggered. If you guys prefer, I can remove where I overwrite the legendary chest level condition, making this purely an additional levels mod.
(I think I remember someone saying once that there were other mods that dealt with the legendary chest portion/)